0 stability pieces placed, then later break, high in the air building dead zone

Online Official 1822

I’m building a bridge that crosses from mountain to mountain across a wide valley. It’s 60-70 blocks up in the air. At one point, the bridge crosses into some kind of dead zone about 10 blocks long. The construction placements in this pocket are essentially rejected. The pieces are placed at 0 stability, and after a couple of server resets, they break. Or break immediately. I have lost at least 50 top tier construction pieces (turanian and arena). You can check my recent event log.

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Build in the dead zone.
  2. The piece is placed, but if you check the stability, it is 0.
  3. Sometimes the piece has stability proper to where the grounded pillar is, but then switches back to 0 after a couple of server resets.
  4. Wait for a couple of server resets. Everything in the dead zone is gone.

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