First of all: Happy New Year to everyone!
Thank you all for being part of this crazy event, I hope you enjoyed it as much as I did! All the organizational work, all the tanking for 24h is worth nothing if nobody shows up to deliver damage on these bosses! And we won both challenges: You delivered on killing 300 MB in 24h, in fact it was even 356 MB in the end, the 300th was down already after 19.5h. And I delivered on tanking each one of them 
While the event was going very smooth for most part, there were 2 incidents for which I would like to apologize. I think it’s natural with such an unprecedented and long event, that not everything is going exactly according to plan.
At one point where so many people were breaking the event rules and rushing in ahead of me, there was a fight that has become so messy already that I couldn’t rescue it anymore and decided to not jump down until the playfield reset. Unfortunately I didn’t take into account that this would take so long that we run into the deserter timer. This was giving us an unplanned 10 minute break, but at least the situation greatly improved afterwards, as people understood that there’s limits of what I can tolerate, in order to protect the integrity and fairness of the event. Thanks to everyone who was cooperating and playing according to the rules. Rest assured it is not without consequences for who was actively sabotaging the event.
Regarding the debate about the 20 minute break, I’d like to apologize for not being specific enough in the event rules. The event was organized under high time pressure since the idea for it was born just after the coincidental 100 MB summon on Dec 2, and I wanted to get the event done during the winter event, while the player community is most active. What I did mean to write in the rules is that I might have to do a 20 minute break eventually instead of just 5 minutes, to get a nap, whenever I need one. I truly expected this should happen after about 8h, but it didn’t. The event was meant to be a non-stop summon as much as humanly possible for the tank, while everyone else can have individual breaks anytime by skipping some fights. So I didn’t want to lose time on summons until I actually do need a longer break, which might have well happened just 1h after we made the actual 20 minute break. But eventually it turned out I didn’t need a nap at all during the entire event. After 16h I was actually so tired that I would have lost the momentum of activity that kept me going if we added any longer break. I was fearful that I might fall into deep sleep in a longer break and it would terminate the event. Luckily we naturally had another longer break from summons later, as we could already celebrate the 300th kill 4.5h before the event ended 
In any case, it was my mistake phrasing the event rules in a misleading way, so it was ok that you got the first long break by democratic vote. I’m sorry for any upheaval this discussion caused. I think we all learned from this, as we were travelling unchartered territory with this event. I also didn’t expect how invested some people would become to not miss out a single fight. I’m glad to realize I’m not the only crazy nerd out there 
But overall, things went very well. No disconnects or crashes on my end, which would have delayed the event. The vast majority of participants was very cooperative and playing according to the rules. The feedback from the community was overwhelmingly positive, thank you everyone for your messages, it’s highly appreciated! And you all did a great job in massively overdelivering on the 300 MB challenge. I’m pretty sure we’ve written SWL history here, as I haven’t heard of any occasion where 356 MB have been killed in a row before. Big congrats & thanks to everyone!
Thanks & Honorable Mentions
First of all I’d like to specially thank Funcom for the collaboration, which made this event big and getting people invested in staying for the full 24h to compete for Jack Boone and the Savage Metal Outfit!
Then I’d like to thank to the friendly GM who spiced up the event with some special fun bosses 
Thanks to Vomher for all her great input into the event setup, reviewing my ideas, making good suggestions, and being in touch with Funcom.
Finally I’d like to thank Douglis, BeforeEve, teg, SadButTrue and Unidentified, who committed themselves to stay and carry this event with dps for the full 24h.
We should also honour the fact that Douglis and teg managed to stay for the full 24h while being on American timezones, with Douglis running this from 2am to 2am and teg from 11pm to 11pm. The other 3 main contesters were all European. I’m sorry for this unfair advantage of Europeans, it was just something I couldn’t help, as this timeframe was the only way I could commit myself to tank it for the full 24h, being European myself.
A special mention should also go to Askios, as he has shown a remarkable level of commitment for a player of his level, joining about 2h after the event started and staying until the end, without any long breaks. He’s a clear outlier in his dps category, and I hope we will see more of him!
And finally a special mention to SadButTrue for doing IceBeam with Glaciate, which is not an ideal ability for doing top dps yourself, but nicely buffing the entire raid. It made the megabosses brittle so we can kill them faster. Thank you for that, SadButTrue!
Statistics
Total Megaboss Kills: 356
Average Kill Time: 1:03 min
Minimum Kill Time: 0:42 min
Maximum Kill Time: 2:20 min
Average Summon Roundtrip Time: 4:04 min
Damage contribution by the 4 Jack Boone winners: ~35%
Damage contribution by top 10 damage winners: ~60%
Raffle
The raffle has been shifted to Saturday Jan 6, 18:00 UTC, so it can be streamed by Jimmy.
Your local time: 2024-01-06T18:00:00Z
Please tune in to Jimmy’s Twitch at that time to witness the raffle live: Twitch
If you like, you can also ask me questions in Jimmy’s Twitch chat.
All raffle participants are listed in the attached spreadsheet, together with their ACT parse, group ID and player ID:
Raffle Participants.xlsx (27.9 KB)
The raffle winners will be determined as follows:
- A sequence of rolls is made to determine raffle winner ranks from 1 to 30 (18 raffle prizes to be distributed, extra ranks in case someone resigns the prize)
- For each rank, 2 rolls are performed in the in-game raid chat which will be streamed by JimmyTheRabbit. 7-8 random people can join the raid chat, the others can follow the raffle on Twitch.
- First roll determines the group ID of the winner according to following formula:
GroupID = Roll mod 10
- Second roll determines the player ID of the winner according to following formula:
PlayerID = Roll mod GroupSize
- If the second roll exceeds the valid max roll, it will be repeated. See group table below. (The roll limitation is needed to give same chances to each player of a group.)
Raffle group sizes have been determined according to following formula:
GroupSize = ParticipantCount * (1 + GroupID * 4/9) / 30

If you’re confused by all the math: Don’t worry, you can just follow Jimmy’s stream and hear the results, or check the winner table which will be published on this forum post. I just publish all this for the sake of transparency. I know it is a bit elaborated, but it is the most practical way I could think of in order to make a public raffle roll with the in-game random generator that produces values from 1-100. I know that most people would trust me if I did this secretly with whatever software, but I think proof is better than trust 
Results
Big congrats to the winners of the contests! Every Jack Boone and Savage Metal Outfit was hard earned and is well-deserved!
Spreadsheet with all data:
Results.xlsx (43.2 KB)
(Last pubslished update: 2024-03-02)
Note 1: For the total damage / fight time contests, I merged only 355 of the 356 MB fights. As announced during the event, I didn’t count the one fight that I messed up. For the raffle, all 356 fights are taken into account, to make sure nobody is left out.
Note 2: I posted Ninja-Enya’s fight time for reference, as she naturally got the highest as tank. As a rough estimate, you can multiply any player’s fight time by 4 to get their total time of presence. Of course it depends a bit on the time of day, since kills were faster during busy hours, and slowed down towards the end of the event, so it’s just a rough estimate.
Damage Contest Winners
(Last published update: 2024-01-06, see spreadsheet download above for latest update)
Fight Time Contest Winners
(Last published update: 2024-01-06, see spreadsheet download above for latest update)
Raffle Winners
The raffle winners have been determined in a public session on Jan 6, streamed live by Jimmy, and witnessed also by Vomher and the people who were in the raid for the rolls: Twitch
(The link might take you to the root page, copy-paste following URL to your browser to directly get to the recorded raffle stream: https://www.twitch.tv/videos/2024635423)
(Last published update: 2024-01-06, see spreadsheet download above for latest update)
The raffle winner list as posted above is now official and will not change anymore, since nobody raised any objections within 24h after publishment.
Note 1: I realized right after the raffle that I made a mistake during the live stream. Provisional rank 14 (later shifted to 13 due to rank upgrade of existing raffle winner) was wrongly calculated. 68 mod 44 = 24 (not 25), so that’s player 7.24 (Vivri), not 7.25 (Nesuni). I will throw in an extra talisman catalyst (the likely prize for these ranks) to make it a total of 19 prices in the pot.
Note 2: The list of Jack and outfit winners will be submitted to Funcom within 1 week. If we get no feedback from AlicePowered, I will have to assume they’re an inactive player and pass on Jack to next in line. All other Jack and outfit winners are very active players that I could easily contact, and they all made their claim.
Note 3: The other raffle winners are contacted by me and asked to submit their preference of the items in the prize pot. I will then assign the prizes according to the preferences, higher ranks served first, and deal out prizes that have already been determined whenever people are available.
ACT Parse
Top section of ACT parse:
Please forgive that I’m not posting the entire parse, since that’s about 15 pages. You find a full list in the raffle participant section.
Screenshots
Our start crew 07:05 UTC
4h into the event, routinely killing trees
A Golem Megaboss 
Leet Megaboss
Robot Megaboss
Our 200th kill is a Pinata 
BF Statue Megaboss
Auction House Drone Megaboss
Explosive Megaboss
Bird Megaboss
It’s trying to eat my golem 
The GM is joining us in celebrating our 300th kill, spawning a giant Dinosaur 
We’re celebrating the fulfillment of the community challenge to kill 300 MB in 24h
But even though we’re all tired, we have to keep going for another 4.5h, I have to win my challenge too!
Me after winning my challenge to tank megabosses for 24h 
