3 things you would like to change in AOC?


#107
  • nerf DTs, I can’t see a reason why they are still able to run around in tali spec and deal as much DPS as mages (or even more) , heal themself like healers, solo tank bosses (even with a few light armor pieces and wisdom rings) and lock aggro with ease by simply spamming 2 combo ranks and using a macro for Hex + Bloodshed. It’s just ridiculous that they didn’t get any balance changes for so long.

  • Just revert the ranger “revamp”. There is a reason why rangers were at 4.4% at the class distribution (Saga Class Distribution - Level 80). The revamp made the class utterly boring, there is pretty much only one way to play this class, everything is the same (even the weapons). Just revert it back to the old state before the revamp in 2010, DPS might be lower but the class would be fun to play again.

  • add Atlantean Shards to unchained dungeons and the unchained quest box. Seriously, it’s baffeling me why this hasn’t been added yet, what’s the point in having us farm RF 'til we are brain dead? Why can’t we farm dungeons with a challange until we are brain dead (the challange there might actually save our brains)? Make the amount that drops in UC dungeons reasonable since they got only one day cooldown but finally give us other ways than farming RF to get the overpowered rings.
    This would also lead to a revival of dungeon groups, even on Crom it’s hard to find groups because why should people care? RF is easier with better rewards.

  • add more unchained versions of old dungeons. I know, lot’s of work but would be worth it since even to this day, unchained dungeons are really great.

  • Give us more ways to spend our T3 / T4 relics. Add things like the skin color changer items, T1 - T3 vanity armor sets and other special vanity items to the reliquary vendors, there is no use for them, the actual gear is useless for most people (the T3 gear) and once you got the pets you need you can’t really do anything with them.

  • try to add a “convert to vanity item” feature. The item loses all it’s stats but becomes wearable by all classes. Mages, and Sins got the end of the stick when it came to the vanity system, they can wear a very little amount of items whereas soldiers can just wear anything they want. It somehow must be possible, you already made T1 - T3 armors as vanity items.

  • While we are at it: add vanity weapon slots. Type-bound obviously. You wield a sword? Well, only swords as vanity allowed. You wield a two handed blunt? Only two handed blunts as vanity allowed.


#108

Even if I wanted to, the game won’t accept payments from most U.S. banks or even paypal.
I refuse to pay for transfers under the conditions of game-mastery failure.


#109
  • Flag bug fixed so people can’t pick up the flag up while in stealth or the bug fixed where they un-interruptable picking up the flag in PVP. (Yes, I know they can be CC’d, but oft times they’ve already got multiple immunities so there’s no stopping it and typically one team has the bug and the other does not.)

  • Ranger running shot exploit fixed.

  • Totem Torrent reverted back to it’s original form where most kills wins.

Honorable mention: A force shield that goes up around spawns so teams can’t hide or bring the d@mn flag into their spawns. For HV this would be the hallway leading to the spawn. For Lost Temple this would be the entire room behind the spawn. For Blood Ravine it would be the spawn plus entire tunnel leading to it.


#110

That’s not true at all. They accept every form of payment you just listed.


#111

I tried. they don’t accept payments, or atleast my money.
Free transfers please.


#112

I din’t subcribed exactly by this reason. Steam offers a lot of ways to pay that aren’t present on the “official” site.


#113
  1. Accountwide storage tab. Goodbye pointless reloggings to fetch that 2g to buy armor piece after raid etc.

  2. When you sell junk at vendor npc, it would be cool to have text about what you sold instead of “you gained xx silver”. happens occassionally that you sold things that wasn’t supposed to sell (where did i put those 50 crit pots??)

  3. Add dungeon finder for easy loot, maybe legendary weapons with 6 gemslots

p.s one of those suggestions might be (bad) joke


#114
  1. Leaderboard for both Pve/Pvp.
  • PVP shows a MMR thats calculated from a mix of KD/Winrate in pugminis - Resets every month, 3 best players get rewarded with AA,Tokens and PVP XP.
  • PVE shows a list of fastest runs in raids/groups that already have timertrial in them, and the highest difficulty of scaling difficulty done (read number 2).
  1. Implement scaling dungeon difficulty. Doesnt have to be super complicated, every rankup is 15% more dmg output and health. This is mainly to keep full geared characters relevant.

  2. Vote kick in minigames + Signup with 1 or 2 friends in same team + Mini doesnt start unless both teams have 1tank/1healer before warmup timer.


#115

PVP shows a MMR thats calculated from a mix of KD/Winrate - Resets every month, 3 best players get rewarded with AA,Tokens and PVP XP.

I see this being heavily exploited by alt farmers.

Vote kick in minigames + Signup with 1 or 2 friends in same team + Mini doesnt start unless both teams have 1tank/1healer before warmup timer.

Yes


#116

Could have made it more clear, but im talking about pug-minis only, i dont think its that easy to exploit it there.