But yes, the people making the game may have no say so over the release date, doesn’t mean its a good decision. If you have share holders, most the time, they expect things to happen when they where said to happen, so such action looks good on paper (and the cash comes in, spin the negative, all is good), even if delaying even more would have been better (i don’t work at funcom so i cant possibly know their position,and had already had extensions)
If its a privately funded project, date can be a lot more fluid, and if a huge problem is found, the project may even get ‘rebuilt’ putting he project back years
-Star citizen
-Dayz
(not here to debate them games)
and some games, even with investers may just get dropped completely, if its just not working, and cut their losses… you don’t do this if your publicity listed, but some good game never make it cus the plans where to big
Age of pirate 3
The othere way, if big enough, you have no dates, and just put it out when it ready, sod the player base
Diablo 3
EAc /purchasing is a wonderful thing, games get made that would never been made, yeah its very different to how it used to be.
Guess i would like Funcom to ‘own’ their mistake a bit (may you think they have), but share prices float on news ><
Some games have admitted mistakes (more than once) and fixed them. Elite dangerous finally stopped added lots of feature to work on the core (Funcoms team is very different, as explained in the video), and bug fixes, but took a lot of work to get them to listen (think that kicked in 8 month ago now)…and now the forums are full of people asking for new content and features forgetting the posts they agreed to earlier in the year, no one said it was gonna be easy
also there may be a contractual agreement that they have to put something out to keep the Conan rights…have seen some companies push out trash (not funcom) to keep their agreement and licence.