After watching the stream I realized that iconed thralls when unpacked spawn a ■■■■.
There is no way to re-icon a ■■■■, and inherit the newly generated information into the icon…
Or is there?
Everything can be compacted into a string: FX00 5356 #FFFF 4595 2342 etc etc
If one were to compress all the stats and appearance info of a thrall into a string, and save that string into an icon property, it should be possible to pass the string inside the icon property as parameters into a ■■■■ spawn command, with a constructor which specifically reads strings as the spawn command’s parameters. Even having them feature as an overload on already existing icons?
I suppose it could be tricky to cypher that from being exploited via code injections…but ehrm… I’ve seen you guys do some clever things.
If cryopods are an indication of anything in ARK, it’s that is enables trade between players, (Human Trafficking… lol, I can already see Imiru be worth 5 Zerkers, and Grrr Legbiter be equal to a T5 purge crafter) and it reduces the – active – population of thralls on the map naturally, as more people want to store their more advanced and better thralls in favor of deploying “expendable” thralls out to the field.
To prevent players from spamming thralls all over, there would be a “pokeball CD” - if you deploy a thrall too soon after having already deployed a thrall, they’ll be KO.
So the question remains: “What stops a player from surrounding a world boss with multiple thralls via Pokeball?” Well… the real question is, what stops a player from doing that now, if they really put their minds and legs to it?
It’s not like the pokeball is gonna absorb the thralls armor and weapons as well.
Anyway, that’s just my suggestion.
p.s. Can we not have the chat censor the word “p4wn”? It’s not even offensive.