I would add to that list “you can’t pick up a new role on demand”. Normally the answer to slow queues in tsw is “learn to tank while you’re waiting” because most endgame players have the full wheel unlocked to use more diverse passives regardless where they started, so you just need to read some guides and then queue for the dungeons you’re comfortable with. In swl if you play the way you’re meant to (weapon-specific signets) and you didn’t choose a tank weapon, you’re kinda boned for playing with at-level players for several months while you grind another few thousand chests.
TSW currency also capped your gear out much quicker, I believe about 4 dungeon runs per 10.4 tali in the final currency. Here the equivalent (max epic) is like, 13 E4s, and then you have max mythic (36 E7s) and max legendary (110 E10s). For a single tali.
Of course give it another couple more years and endgame players will have multiple red gearsets to do any role they want, but right now if you’re endgame blade/pistol dps, you just can’t heal or tank no matter what.