This is exactly the viewpoint I wanted someone to provide on this.

Although, BPs are NOT the same in every game. I would recommend researching a bit more on this. There’s actually a massive variety in how different games do BP, across all kinds of genres.

The “too bad, you missed out” mentality doesn’t solve the problem for anyone. BUT, there are plenty of other solutions other than just making everything easily purchasable via the Bazaar.

Personally I don’t think it should be easily made available in the bazaar. Events or other ways to “earn” that content would be much better. WoW for example has done this with time-gated content. They made the drop-chance of old content extremely low and difficult to earn, but crucially still accessible. This means the “Oh look I have a shiny” value is kept. This isn’t a giant MMO though, so I don’t think that mental attitude is as prevalent among the playerbase (I could be wrong and would love to see more opinions on this thread).

WoW have also done the opposite and released extremely exclusive, and high value content for free. Personally I think that was a big F. Definitely not the way to do it.

Putting exclusivity aside, there may be means to actually INCREASE the revenue Funcom earns from the seasonal content. As we’ve all said, the battle pass is here to stay and that should be the case. Putting everyone on the bazaar probably isn’t the solution either (otherwise what’s the point of the BP?)

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