If there is bugs such as thralls falling through the world. I’d rather they work on fixing those bugs instead of adding features that act as a workaround/bandaid fix. Adding layers on top of existing issues isn’t the way to go. Its a good way to introduce even more bugs and issues.

Right now when things work as they should (and in my experience they do on healthy servers without corrupted databases), thralls do not get stuck anywhere. Instead if they stop following for whatever reason (death, disconnect, or manually told) they return to their home spot after 15 minutes with all gear intact.

The system of saving the thrall is meant to prevent the PVE abuse I mentioned before. If a player gets themselves killed then they should be prepared to rush back to save their thrall or face the consequences of dying and potentially losing the thrall + equipment. This in my experience has worked as intended.