Advices for future patches

I suggest a few things that need to be improved or moved:

  1. Al-Meraya castle should be moved to a cave so that the castle is like a hideout where players can still get explosives / katana and money but without losing FPS (because the hideout will not contain foundations).

  2. Follower (thrall) should contain an option with which we can order it to use only light attack or heavy attack or combined. Thus, the thrall will be able to use more diverse weapons and armor. Also, when the server is full - follower not following but spawning every few seconds while following us and that need to be fixed.

  3. Castle size on PVP servers should be limited per square meter. For example, 50 m2 in width and length. Or 15 blocks long/wide. (Many people build too big bases which further affects FPS) and after leaving the server such buildings remain for a long time and cause problems for other players and/or those with worse configuration. Decay time should be reduced.

  4. Undermesh should be regulated, cheatting also. Cursed wall should contain timer (10 second before instant kill) after crossing it.

  5. In my opinion, no less important - legendary boxes should be much rarer and appear occasionally (not always). Thus, legendary weapons will be used less often and people will start crafting a weapons again - which has lost its meaning. Weapons made of steel, hardened steel … no one makes and become useless. Firstly, they are more expensive and more demanding to make, and also weaker than legendary weapons. Or simply increase the power of crafted weapons and decrease the power of legendary weapons to level the strength.

What you guys think about all i write? What do you think devs should do to make game better and more playable?

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