Oduda
13
Oh I agree that there have been some nice additions. The clan coffers and treasures were nice in my opinion. The bar itself, would be nice if you weren’t FORCED to participate in the new purge system to find a barkeeper to actually use it. So for me, it’s a single player only feature where I can admin spawn a barkeeper.
BUT the key points to take away, from a Funcom perspective, are these. 1). Virtually none of the changes they made any anything at all to do with the theme of an Age of War. 2). They constantly change systems that already work for no reason at all and make them worse, removing player autonomy. 3). This is a sandbox game and yet in each of these last two ages they are attempting to force us to play a very specific way, to do very specific things because they are only going to exist for a few months at most. That is the antithesis of what a sandbox game SHOULD be striving to do. Player freedom is key and with points 2 and 3 they are removing player freedom from the game and it is clearly not well received. And lastly 4). They need to test things properly. Use your testlive / public beta for it’s intended purpose. Find out what works and what does not work. Find the bugs then and there and FIX THEM before you force them onto the live servers. Abandon these forced timelines and properly test and fix these updates before you release them. Your players WILL be grateful for this.
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