Purge gives up on the last wave because fire orb throwers set the path on fire so the purge retreat saying they cant reach the coffer :clown_face: :clown_face:

Plus purge camp spawn too close the base and the defensive archer mow any thrall trying to do their job, the defensive archers become offensive and they are super effective. It reminds me the town center rushing in age of empires II, . Why the sytigian camp needs them? Any one who tries to attack the canp will be rushed in seconds.

After 30 of mindless killing a son of … fire orb throwner set the path on fire and the purge give up after killing a fully lvled geared buffed thralls with only one defensive archer. Im disapointed guys.