And I can agree on this, even tho, again, that wouldn’t solve the problem that Archers are unbalanced compared to Fighters.
But:

  • I don’t think it’s easier to find a good balance like you said instead of separating those categories.
  • It’s not being done that too. Devs just nerfed/buffed things at random.
  • This also proves my point that player base itself doesn’t want the separation.

The things you said are correct. What SpherisCore says is correct (except the fact that reducing enemies health is the same as increasing a certain category’s damage). The point is: is it really the easiest solution ?

I’m not sure about that.