on the archer builds/archer thralls debate for me archers should be a first strike/assassin archetype not like the Legolas full-auto thing that conan exiles has right now. but with how bows and arrows are implemented even if you get a head shot with one the damage is not worth getting the hit when i can just use throwing axes and javelins. in the case of javelins i can use them like a one handed spear with a shield and get way more damage output than getting back to back head shots with arrows even the special arrows bar the explosive arrows are just bad and that is just for players trying to do a archer build. for archer thralls they are just weaker overall named/not named most times a archer thrall will lose to anything that gets close and with how “skilled” the archer thralls are with bows i have not had any kill anything with bows since i got the game back in 2018. what is sad my fighter thralls could do more damage with bows than the archer thralls and hit things more often so having archer thralls in the game right now is pointless. for me what MarcosC is saying is right on the money

archers should fill in the first strike/assassin archetype like against little to no armored enemies be real deadly like one head shot dead or two to three for body hits with a 2-3 sec “charge” up between shots and against high armored enemies that is the point of other arrow types that have better armor pin but take longer to shot as a way to balance the archers and would need head shots to get the benefit that is my opinion on the archer builds/archer thralls debate. end of the day all of It needs a complete overhaul. :neutral_face:

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