i have used all kinds of bows in real life from English and Welsh long bows to composite bows and compound bows. against the right enemy bows are overpowered true and in games are a bitch to balance i understand that.
that is true and not what i want but your next point.
that is the thing right now the game is unbalanced right now i can do more dps doing a Legolas full-auto thing when i should be doing aimed shots to the head that should be doing that kind of damage. on a side note what is the armor level of Rotbranch? if it is a high armor boss you should not be doing that much damage with bows unless you are doing head shots.
the point for me is have head shots do big damage and other hits do way less damage to feel right and just that buff/nerf would make archers feel better.
archer thralls
the only thing i would add to the list is have a small damage buff to make people use shields or cover to attack instead of just tanking it make them easy to negate with preparation but punishing to poor tactics. higher range detecting and a alarm marker like “i am going to hate this” fortnite or battlefield with a marker so you would have a use for using archer thralls in your base as of right now archer thralls are useless.