I’m not a fan of this recent patch. Here’s what would be better.
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Running / walking works exactly as it does now…delayed / no stamina cost.
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Sprint acceleration is instant again.
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Sprint should have a sustainment cost and an activation cost.
a) Sustainment cost is exactly as it is today.
b) Activation cost is paid when you accelerate. -
Figure out a balanced value for Activation cost (somewhere between a dodge roll and sustainment cost)
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Activation cost is reduced by Agility
a) 0% reduction at 0
b) 80% reduction at 30
c) 100% reduction at 50