Agility | Acceleration | Stamina -- what would be better

I’m not a fan of this recent patch. Here’s what would be better.

  1. Running / walking works exactly as it does now…delayed / no stamina cost.

  2. Sprint acceleration is instant again.

  3. Sprint should have a sustainment cost and an activation cost.
    a) Sustainment cost is exactly as it is today.
    b) Activation cost is paid when you accelerate.

  4. Figure out a balanced value for Activation cost (somewhere between a dodge roll and sustainment cost)

  5. Activation cost is reduced by Agility
    a) 0% reduction at 0
    b) 80% reduction at 30
    c) 100% reduction at 50

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