# Alchemy & Cooking in 2.1

**URL:** <https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787>\
**Category:** Public Beta Client\
**Created:** [October 25, 2020, 10:41am UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787 "2020-10-25T10:41:10Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Oulee](https://avatars.discourse-cdn.com/v4/letter/o/eada6e/32.png) [@Oulee](https://forums.funcom.com/u/Oulee)\
**Post date:** [October 25, 2020, 10:41am UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787/1 "2020-10-25T10:41:10Z")

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So the crafting revamp make the higher tier Alchemists not really worth it anymore, as all they gain is a crafting speed bonus, unless I’ve missed something, and to the best of my testing there is now no difference between named and purge named alchemists.

Would it be possible to give Alchemists some kind of speciality, like the other crafting thralls. Maybe the following.  
Healer - better healing potions  
Poisoner - more effective poisons and antidotes  
True Alchemist - increased steelfire/consolidant

I was under the impression that the crafting shift was to lessen list of recipes in benches but you have shifted the shadespiced recipes to the stoves, this makes them long lists once you have collected the recipe books. Is there any reason it couldn’t stay with the firebowl cauldron being as there is only 4 recipes in there now?

I’m loving the ideas behind this new patch and the fact you have given the vanity table, Is there any chance of getting armour stands so we can have proper armouries?

thanks for listening

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**Author:** ![SirDaveWolf](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@SirDaveWolf](https://forums.funcom.com/u/SirDaveWolf)\
**Post date:** [October 25, 2020, 1:46pm UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787/3 "2020-10-25T13:46:12Z")

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Healer - Also better buffs (lasting longer or +5 bonus)

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**Author:** ![Oulee](https://avatars.discourse-cdn.com/v4/letter/o/eada6e/32.png) [@Oulee](https://forums.funcom.com/u/Oulee)\
**Post date:** [October 29, 2020, 2:39am UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787/4 "2020-10-29T02:39:34Z")

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well maybe  
healer = better heal pots  
true Alchemist = better buff pots  
split them up hence specialisation

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**Author:** ![Oulee](https://avatars.discourse-cdn.com/v4/letter/o/eada6e/32.png) [@Oulee](https://forums.funcom.com/u/Oulee)\
**Post date:** [October 29, 2020, 2:41am UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787/5 "2020-10-29T02:41:57Z")

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hell witch doctor/necromancer could be a specialisation to give better odds with the random thrall crafting.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [November 5, 2020, 2:42am UTC](https://forums.funcom.com/t/alchemy-cooking-in-2-1/144787/6 "2020-11-05T02:42:11Z")

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Closed on November 5, 2020, 2:42am UTC

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