I’ve posted about this issue, too. It’s been a problem since the game was launched. I think at this point, it’s safe to say it’s going to remain this way. I need to gather thralls every time I get into my game. Every. Time.
I have several bases. I noticed that thralls only fail at the base where the tavern is located. Everything is fine at the other bases.
You know, maybe this could be it! The problem only started after I put the tavern in my base.
Well, if that really is the case, I hope FUNCOM can solve this soon in the next patch or update.
Grymm
5
Good lord! Do players put the bar inside their bases? Mine, like the treasure room, are way away from the main base.
I have a small suspicion that the go to the Bar program routine that generates which thralls wander into the bar calls from the coded reference of a thrall e.g. “Exile_Fighter_*” and if you have any thrall that were from that group, the game tries to ‘tempt’ that thrall off to the pub too, and away from their post. It would not make sense (to me) for the script that call thralls to the pub be very specific. It would be more generic. Perhaps there is a quick way to do an exclusion, but that may inpact the whole shebang.
Far better minds will correct me in this speculation.
Unfortunately, it’s not it. It’s been this way for years.