Game mode: Online official Type of issue: Bug Server type: PvE Region: Americas
My purge bar is completely full, and for about 2 weeks now the purge won’t touch me. I never get a warning that the purge is going to attack. However, my event log is filled with entries “A purge has started” followed by “A purge has ended” exactly 3 minutes later. Multiple times within the purge window.
I had that all the time when I lived in g8 area, alltho I had some purges. But yes that can mess up the purge. after we cleaned up the server, it got better.
It does seem to coincide with the mounts update. That update was only a few weeks ago, wasn’t it?
Maybe related, maybe not, but on #1930 when the purge window hits (6-10 PM pst) the server lags out, ping shoots to over 1000, and nobody can do anything. Some of us are wondering if it’s related to the purge itself trying to process how to start, and it’s overloading the server.
Just a theory. I could be totally wrong.
One thing I never saw before. I attended somebody else’s purge. The purge was spawning on top of his neighbor’s roof, and then attacking his base from there.
To say it again, the purge was spawning on the roof of somebody who was not being purged.
And yes, it tore up his base.
Here’s a screamshot of my house. It’s at grid F4 on the map.
what I can confirm from my private server is, that if you have players, building within sight of your base… it gets wonky with the purge spawn…
I usually joke around when players ask me how close to build to the neightbors…while being more than half serious… a good full range of land in vanilla landclaim as distance needs to remain free after your furthest outside placed building piece that’s capable of claiming land…cause the purge uses that much of space to spawn and do the pathing to your builds…
if you build on islands and mountains without decent coverage of the original map floor, then all bets are off though as the chance for In-Base Spawn Purges are close to 99%.
Since the Mount update though, the purge seems to have issues to determine WHAT is mapfloor, mountain or build on water/island and just spawns on the first thing they can touch…even if that means under water or under the mesh or inside a mountain or right on top of your roof even if the base sits on a flat spot of land with tons of space around for pathing…
it is pretty broken at the moment
From the look of your event log? yeah… the purge spawned under the mesh, got no footing , fell into nothingness , ended and restarted since you were probably the most active player at that time with a full purge meter…
Purges should be deactivated now as people use it as an exploit on our server, NOT a pvp server. But yeah that they spawn everywhere is just silly. Mind you people have spent hundreds if not thousand of hours to bake thralls and purges spawn on your roof, inside your storage is just wrong. Also we have a base that the player, owner stopped playing one year ago, his base is still there cause people keeps resetting it.
Thanks for the report. We’re aware of some inconsistencies with the Purge mechanism and we’re looking into it. We’ll use @Daenaira’s insight to help QA narrow down possible causes for this situation.
We could also do without the passive-aggressive tone of some of the messages in this thread as well.
Thanks.
Yes, things have been chaotic in 1930. The server 2 FPS during Purge time is a constant these days. Yesterday I got Purged and the lag/2 FPS problem started right at the same moment my Purge should have started.
We had to nicely ask people who were not being Purged to leave the server for a bit, dont know if that helped, but 10 - 15 minutes after my Purge was supposed to start the server got back to normal, lag disappeared and the Purge happened without other issues.
But its happening every single night, its almost suicide try to venture outside on Purge time, the server is unstable and can drop to 2 FPS in a eye blink without a warning.