Lyote
4
Pets badly need help.
My suggestion is to give Animals a single equipment slot: Collar.
Bone, Iron, Steel and Star Metal tiers. Perhaps even legendary ones.
Give pets 3 Behaviour states they can be switched between.
Reckless - Increases raw damage.
Wary - Increases Armor.
Savage - Increases Armor Penetration.
Use the tier of the collar to determine the bonus amounts provided by each behaviour.
Would make Pets be more flexible by changing their stat bonuses on the fly, while Thralls are less flexible (Unless you carry spare gear everywhere for them) but perform better in the role they’re fully geared for than a Pet.
Golems already serve as literal expendable canon fodder craftable enmasse with fixed stats and useful, purposebuilt effects (Lotus Burners, headlights etc) with a secondary benefit as a passive gatherer.
4 Likes