Another dumpster fire update

@DeaconElie you do realize the crafters don’t actually need the beds and/or chairs right? There”need” translates to : if you have beds and chairs placed they will act as if they “need” to sit or lay down. But if you don’t have the extra furniture and stuff they simply just interact with benches relative to their trade, your bed(obviously, because it’s there) and they all seem to like the campfires, not sure why but I notice that if you place a crafter and you don’t have an appropriate bench for them you will often find them at the campfire :man_shrugging:

Sounds like non-automated rollbacks to me. Someone is doing it by hand.

I suspect that Funcom doesn’t care about server performance to a certain point.
If they look at the player numbers online on MP servers and the numbers that are in SP I would come to the same conclusion.

I just checked at about 19:00 CET:
MP 2081 players and most of them on modded and or RP servers
Total number on Steam currently playing Conan 11476 players
This does not include players playing offline or via the Epic Store.

If Funcom thinks it works well in SP, then they’ll just release it.
But that’s just my personal opinion.

If you ever play Conan on a private server with strong hardware, you won’t believe how soft the game can run. You have no rubberbanding, the thralls behave quite well, etc

I play on official servers from time to time to test things and I know the difference, the performance on official servers is miserable. But what can you expect from virtual G-Portal servers.
The SP experience can be much better than the official online experience and that’s why there are so many different opinions on the subject.

Furthermore, I assume that Funcom has all the information about how many players play MP or SP and where the money is earned with the bazaar.

Which is sad.

There’s a difference between getting the dev’s attention and derailing threads. If someone writes a post complaining about their hand going through a shield or the price of crom coins and you enter with: “Rollback 3 years is the only solution!” You’re derailing the thread. From the amount of likes on my previous post I’m clearly not the only one annoyed by your behavior.

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LOL. It’s not derailing when it’s on topic. It’s not the only solution and I don’t believe I’ve ever said it is, but it is an easy solution. I don’t care if I annoy a couple people to get the message across, the message is far more important than whether or not people clicked a thumbs up or heart or a “tada” on your previous post.

Don’t feed that troll, haha. He will just tell you how YOU feel, and tell you that you are being rude for telling him a truth that he is not interested in hearing.

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Regarding rolling back to pre sorcery.

It’s not going to happen.

The idea that Funcom, a company that reintroduces bugs into the game has a copy of the code that runs pre sorcery is not supported by the demonstrates actions.

This is a company that has a different code ase on Beta and Live.

Asking for it is like insisting Unicorns be give skates and taught to serve beer. There are no Unicorns, so the demand fails at the source.

This update as many who endured the beta opined, was terrible.

It was not a surprise it was so bad and it demonstrates their previous, “We get it and will do better” promise was just more of the same painting of the cracks.

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I said my piece. If he doesn’t give a shit about how he comes across then that’s on him. I’ll just block his posts. He’s likely been blocked by the devs already :stuck_out_tongue:

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And there’s all these people who play this game who continues to say it. I realize you’re incapable of even considering that sometimes you’re the one who’s wrong, but you are, quite often in fact.

A roll back isn’t going to be something considered, so it’s unrealistic to ask for it. I’ll agree with that much, but if it’s something that most people want then they’re not the one who’s wrong; you are.

That aside if it were possible to run a specific (older) patch on your private server and still have it accessible on the official server selection screen through the launcher I’d be willing to bet some of those servers would be quite popular.

It’s a subject matter that comes up quite often in my community “My favorite patch was X I wish they would have stopped there”, by often I mean like literally every single day.

No I’ve argued with CodeMage enough to know he is rarely wrong.

Now just who are all these people? If it was enough people someone would have set up a rolled back private server, are there any? If there is, why aren’t they playing on those and bragging about how good it is in here?

That “but if” is carrying a lot of weight. 5% of the player base would be apx 400, if 400 people wanted a rolled back server there would be private rolled back servers.

Google “information bubble”.

Just like in real life. The older one gets, the more it looks like “things were much better when I was a kid”. A lot of people will express that sentiment. And yet the vast majority of people are mature enough to know not to petition their government to roll back the last few decades of legislation and to ban the use of all technological advances over that period.

See? You know exactly what I’m talking about, which makes me wonder what exactly you’re disagreeing with me about.

If, brother. If.

But even if it were true that most people wanted rollback to a pre-Sorcery version, that still wouldn’t make what I said wrong. Hell, I could even be one of those people, and I still would be right saying that actually asking Funcom for that rollback is unreasonable and counterproductive.

Have you tried looking for a solution for that? It’s already been explained that you can run an older version of the client if you know how to use Steam. Maybe you can get an older server version that way?

Okay, and? How does that really change the situation?

I mean, you seem to understand that Funcom won’t even consider rolling back, but do you understand why? Do you understand why those same reasons won’t let them consider making pre-Sorcery versions easily available for the players?

The fact that several of us already had a conversation about that with @Macdallan – and his subsequent reaction to that and insistence on derailing every single thread he can – is the context for what I said.

Do you want to have that conversation too? Or did you just want an opportunity for a gratuitous personal attack on me? :wink:

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I’m not going to waste my time getting into an flame war with you right now. Clearly you’re still you’re still seething from the last time I put you in your place, and I’m certainly not going to waste my time responding to Deacon lmao. I think he may want to hold hands with you though. :heart:

Suffice it to say, my point is simply that if the majority holds a different opinion than yours, in this case, ours to some extent, then, given the subjectivity of the topic, their opinion still has merit and shouldn’t be dismissed with snarky, self-aggrandizing remarks; the kind you spend a lot of time making on these forums.

The large number of people asking for rollbacks are, more or less, asking for the game to return to a state that functions better, and that opinion is both valid and merited. While a rollback might not be practical, the takeaway from their feedback should be the need for improvements in future updates that address issues introduced in past updates, ultimately restoring balance and ensuring smoother progress. I understand your point that it can be counterproductive, but not everyone is able to articulate their thoughts as clearly as others, and some simply aren’t willing to waste time writing essays on the subject. For many, they simply know they dislike the current state of the game and preferred it before. That is a valid opinion and shouldn’t be dismissed or mocked. My point to you was you don’t need to inject your egotistical remarks into every single form post like it’s your full-time job. Every time I rarely occasion the forums, it’s like the same thing, I see the same Dunning Kruger trying to convince everyone he’s the smart kid in the room. Give it a rest.

Regarding your comment on managing era-specific private servers, I’m aware of what’s required to make it work. It wouldn’t be feasible through the official client due to its limitations. A significant promotional effort would be needed to raise awareness about the server, along with a separate launcher, which simply isn’t worth the effort. I only mentioned that if it were possible through the official client, servers that were able to select the game version they wanted to play would likely be quite popular.

Lastly, en dashes (–'s) are essentially watermarks by AI so teachers can catch when kids are cheating on their homework because no one’s going to site there and type Alt + 0150 (or Option + -) in a forum discussion when a normal hyphen would have perfectly sufficed. You may want to edit those out next time if you have to rely on LLMs to fight your battles for you. :rofl:

Anyway enjoy the last word; I’ve got a a busy day today.

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Shіt, dude, I had to go look up what you’re talking about. One of us seems to have taken it worse than the other. I wonder if it’s the same person that keeps trying to insult the other one, or the one who had to go search through the conversation history :smiley:

You know that context I mentioned? That context is the reason I replied to you with an attempt to have a conversation, and I didn’t extend @Macdallan the same courtesy.

And that’s fine. When those people pop up, someone – maybe me, maybe someone else – will tell them that a rollback won’t happen and maybe even explain why it won’t happen, and keep discussing their complaints with them.

That’s not what happened here. @Macdallan has had that conversation with several people numerous times before. Despite that, he will jump on every thread that is even slightly critical of Funcom and go “RoLLbAcK tO pRe-SoRcErY”.

It’s okay if you don’t spend as much time on the forums. More power to you for having a life, unlike me :stuck_out_tongue_winking_eye:

But it’s also okay to admit you didn’t know there was something than simple disagreement at work here.

Can you do me one tiny little favor? Start typing a reply – you don’t have to post it, just start typing – and then do the following:

  1. Write one word, e.g. “hocus”
  2. Put one space after it
  3. Write two hyphens together, i.e. --
  4. Put another space after it.
  5. Write another word, e.g. “pocus”.
  6. Look at the preview pane of your post and enjoy the magic trick.

For my next trick, I’ll demonstrate how you don’t have to type Alt+0147 and Alt+0148 to get the fancy quotation marks you see in my posts.

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Oh god, I’d love if we could roll back the last couple of decades - my back would feel better, my beard wouldn’t be as grey, and I might still have some semblence of naive optimism…

Love than film :grinning:

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I really think this wont change anytime soon.

At least they cooperate with the modding scene to make things easy on us. Which is a plus.

That one I am honestly not pinning on them “per se”.

There are a number of dev youtubers, https://www.youtube.com/@CallumUpton/videos for example, which have spoken about a problem often kickstart projects get, but anyone doing what CE does will, that is rely on UE native network support for servers.

UE DOES SAY it can handle it, but it cant.

Most games that have a stable and reliable server performance and agility have servers developed outside the engine, be it UE, or any other engine. Blizzard had servers initially developed to “smoothly” that they could run it in an older computer than the oldest able to handle the game itself.

CE will NEVER have a nice server gameplay comparatively to other games if it keeps running the server with native UE support for it.
How do I know it does that ? Simple: Read the server logs.

You could run a CE server using a webserver, which some games even do, the “cheap ones”. It is better than doing what CE does.

It is not incompetence of the devs doing so. If you dont have a “network guy”, it is hard to get a decent server to run a game. Servers are not about the game, they are about the minimal data required to run the game. They should demand the minimal amount of compute from each player, to support a high number of players, while demanding most of the compute from the client.

As it is, each player added to a CE server does not increase the load equally, but exponentially. A server that holds 4 players has more than twice the load of a server holding 2 players.

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And people wouldnt be at each others throats all the time.

That, and people wouldnt so easily offended at literally everything.

ahhh does some one have a phobia?

Seems like it.

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whooosh
:neutral_face:

Offtopic I know… but… it’s kinda backwards here :stuck_out_tongue: