Siptahs biggest downfal was both the biome diversity and rng grind

I like both maps, but IoS didn’t get the treatment the Exiled lands had. For example Exiled Lands dungeons are unique and exciting. IoS only a handfull are unique, but they’re mostly the same with other mobs.

I like both maps, Funcom did some good things with IoS in the end, however the RNG is still killing the fun there (except for fome items like serpentman bracers, they’re useless… same stats as other generic items but with lower dura).

If Funcom decided to create a new map…:

  • Make it free, paid by the BP
  • Have a roadmap and change it where it needs to based on feedback
  • Have the basics in place chapter 1
  • It doesn’t have to be a perfect map at day one, but improve along the way and add new content
  • There must be a reason to play the map, adding rng recipes is not the solution (all content should be available, just like EL).
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