Yup, the purpose is to just create a client-side visual effect.
And as such they could even put it in the gameplay settings and allow people to turn it on / off as they wish but maybe adding a global server setting to override that (just like with nudity and target lock stuff) would be nice for servers who want to forbid it, yes.
Didnāt try to deceptively imply that this highlight applied to other characters - thatās why OP talks about āself-illuminationā. However, it is noticeably disruptive as it is, and a setting to control its intensity or toggle it on or off would be quite welcome.
I hope we will get to choose if we want it, which I donāt. I have always avoided moving about at night. Like the time it got dark, and I stood on a boulder until morning, somewhere between Wight and Wolf territory.
Agree on settings. Night raiding should come with some inherent risks and decision-making.
At night, you need to consider going dark and not seeing threats, having the option to try to hide in plain-ish sight, or whether to risk lighting up a torch and revealing yourself.
It goes on, but being sneaky should have some finesse.
As a heads up to the current live AoW version, the self-illumination did go through. However, OP has been updated with a āReport-Receivedā tag, and so I am looking forward to the future updates, hopefully bringing greater improvements to the customization of our nighttime experience. Many thanks to Funcom for taking this up.