I’m starting this topic because I genuinely want to understand if others are seeing the same pattern or if I’m reading too much into it.
What makes this increasingly frustrating are recurring issues like servers such as 1985 going offline for hours at a time. Downtime happens, but when these problems become frequent and even seemingly simple fixes appear delayed for long periods, people naturally start asking questions.
I’ve seen many players treat official server problems as simple technical failures or lack of resources. But what if everyone is looking at this from the wrong angle?
The official servers increasingly feel less like a fully supported service and more like a gateway meant to funnel players elsewhere. The real objective starts to look like pushing players toward paid servers hosted through G-Portal. Whether that’s through licensing agreements, business partnerships, or some other financial incentive, it creates the impression that there may be more benefit in moving players away from official servers than actually improving them.
Official servers have had recurring issues for a long time. Basic fixes often seem postponed, and long-standing problems remain unresolved. Eventually, it stops feeling like isolated mistakes and starts creating the impression that players are expected to simply tolerate whatever is given to them.
Instead of delivering the experience that was promised, it can feel as though the focus is shifting toward maximizing revenue while providing a restricted and unreliable experience on official servers.
At times, official servers begin to resemble a limited demo: restricted, unstable, and filled with recurring issues, functioning mainly as a showcase while players are indirectly encouraged to move toward paid alternatives.
I’m not claiming this is proof of intentional deception. I’m saying that, as a player, I understand why some people are beginning to feel that way.
What do you think? Coincidence, poor management, or something else?