# Armor pen or straight damage?

**URL:** <https://forums.funcom.com/t/armor-pen-or-straight-damage/204744>\
**Category:** Players Helping Players\
**Tags:** pc\
**Created:** [September 11, 2022, 2:27pm UTC](https://forums.funcom.com/t/armor-pen-or-straight-damage/204744 "2022-09-11T14:27:34Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Xevyr](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/xevyr/32/104271_2.png) [@Xevyr](https://forums.funcom.com/u/Xevyr)\
**Post date:** [September 11, 2022, 5:28pm UTC](https://forums.funcom.com/t/armor-pen-or-straight-damage/204744/13 "2022-09-11T17:28:20Z")

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Yea, that’s a simple and effective way of testing it 🙂 I remember way back we used to do that in PvP on each-other to try and figure out the formulas since we didn’t have a damage meter but then the other person could report back the health they lost.

> [@Taemien](#):
>
> The damage reduction formula used to be Armor / Armor + 250, but in 3.0 it was changed to Armor / Armor + 500 (I think you knew this, just saying for those that are following and didn’t know).

I noticed that it changed simply cuz I looked at my status page ingame and saw that I was getting like 15-20% less reduction from wearing the same stuff as immediately prior to the update. I did not check or research it though so I didn’t know it was 500 until you posted it above, and sure enough as you can see on the picture above it is indeed 500 as I set a watch on the armor target constant 🙂 So nope, didn’t know that until now either!

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