Xevyr
5
If you look at the calculations in that video, everything adds up perfectly.
I have 4 pieces of concussive damage gear with 12% bonus each, so 48% total
Without concussive damage gear:
Szeth’s Truncheon (heavy attack 50 concussive damage) + Advanced blunted fitting (heavy modifier +60 concussive damage), so the base damage = 110
I have max authority there, which is 6% per point, so 20 points = 120% bonus (= base damage * 2.2)
I have Backstab (hitting from behind +15%) (= damage * 1.15)
So, 110 * 2.2 = 242 * 1.15 = 278.3
With concussive damage gear:
48% bonus on base damage (this will not receive authority bonus)
110 * 0.48 = 52.8 rounded to 53 (amount of bonus damage from gear)
110 * 2.2 = 242 + 53 = 295 (you can see me at one point where I hit the second NPC from the front that it measures 295)
Adding backstab: 295 * 1.15 = 339 (the number you see mostly at the second fight.)
So as a conclusion, the gear seems to work just fine, hope that helped clarify it
(Ofc it would still be nice if it reflected properly on the Stats interface too)
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