Thank you @sestus2009 , I always enjoy your replies - much respect. In this case I’m actually hoping it’s NOT a bug because it leaves the bases blown open just as they were, just saves the hassle of having to track down every damaged piece, including the annoying ones that are just a little too low to hit with a repair hammer, or below ground etc. But seems like it must be tied to that 0 age problem (which server owners can fix by following the steps @Xevyr has posted in his Discord - link to his Discord via Steam here: steam://openurl_external/Steam Community , then go to xevyrs-guides-and-information and search for Guide: How to fix your “server age: 0” bug). Curious to see what it’s all about though - and if it is tied to the zero age issue then maybe Funcom will look at both issues and make a call on whether to include self repairing walls etc as an intended feature?

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