I have noticed yet another thing:
When you are playing either of the maps, you get three save files instead of the expected two (play on both maps and you have four save files).
Peeking into the storage pool for saved games, specifically Conan Exiles, I get the following list:
- User Settings
- Single Player / Co-op game data (Isle of Siptah)
- Single Player / Co-op game data
- Single Player / Co-op game data (Exiled Lands)
The question is: Does the third (i. e. unassociated) save file save any purpose as of now, or has it become obsolete with the introduction if the Isle of Siptah add-on?
Could this particular save file interfere when resuming a game?
From what I have noticed, it obviously gets the data associated with the map that you are playing on.
Another thing that has caught my attention when examining this: All files containing the game data have a fixed size of 64.2 MBytes no matter how much or little has been constructed on that particular map. This fixed size could therefore be a limiting factor (save files of variable size are much more flexible, for obvious reasons).