Basegame NPC's all teleporting to 1 location

Thanks so much @Ignasi you rock! Hopefully you guys can find what’s causing this!

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tested this on a non modded server still happens by the way

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Thats still happening, and its really annoying.


there are three npcs now

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There is elephants everywhere!

This is absolutely not a mod issue, its causing crashes on even vanilla servers now. fresh wipe and all.

Yeah, the source of the issue is in an earlier message in the thread. We just gotta keep this active, so the team work on it because it’s really a priority - it’s ■■■■■■■■ up so much stuff!

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Same here on our server. Sometimes hundred of NPC in the air. Normal NPCs, bosses,…, from all over the world. They are floating in the air and after a while falling to the ground and fighting each other. Players report that they fight against NPC, they disappear and you can see them appear there. Exploit Spot to farm many NPC and bosses.

This is still very much a problem. I’m losing hope that funcom will even address… respond or fix this. Please funcom. Please help. This is game-breaking and server-breaking. Please at least acknowledge it.

Many admins have gathered together to present the information needed to reproduce the problem, we have presented several theories and made countless posts. Your most highly populated servers are the ones effected the most. You are killing your game. =/

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Hey there,

We answered above. This is being looked into.

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ok thank you so much for your response, we are eagerly awaiting an update.

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Massive Problem on Siptah too.


That is the location on Siptah:

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Oh god lol, that’s… amazing and terrifying all at once

This is still happening after the latest hotfix 2.0.6!

LOL Funcom never ceases to amaze…

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Since the last Patch, can’t see any mass accumulation of NPCs on siptah any more. Seems to be fixed :slight_smile:

Not for us.

Hey there,

This was not one of the fixes included in the latest hotfix, so it will continue to happen to those affected by it. Our team is still looking into it.

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Good evening folks!

Lowering the respawn timer of npc’s from 1.0 to 0.7 did fixed that issue for my server (server is running an average of 30-40 people and with an restart timer of 4 hours (before the bug it was 8 hours)

have a nice evening & i hope this will fix it for everyone else also temporary!!

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It will still happen with lower respawn timer (ours is at 0.5 and it still gets crazy with more than 30 players), just not as frequently.