And we won’t need a bat. We’ll just arrow raid your anticlimb just like we did for years before the bat spell existed
it aint that, with how high the ping is on servers, thralls sometimes dont even register that a player is nearby and dont even bother shooting a player
I think you may have replied to the wrong comment - I said nothing about thralls, ping or anything you mention. Nor did the person I was replying to. They suggested that they asked for a remake to UE5 a month ago. I pointed out that Inflexion started working on the upgrade 16 months ago.
I’ve been watching this post evolve and I have to ask: do players want to be unraidable?
I realize it’s a bit more nuanced… but I think that question should be out in the open.
nailed it
. Exactly my thoughts.
It was my best to log in on desert and try to fix it again. Every effort only made me better and stronger. Most of the times to challenge my self even more I was building in places i never built before and before i understand it i learned most of the freaking secrets this map hides in each corner. The absolute reason i am not that good in Siptah is because i never played PvP in this map.
Your only home in this game while playing PvP is desert or the jungle trees, all the rest are just an illusion.
No, they’re just bugged. I saw my archer shoot under the feet of a standing thrall for about two or three minutes.
The issue is there is no real middle groind in raiding. Bubbles to an extent (the bug/exploit of never ending ones) made raiding those near impossible. Remember arrows couldn’t penetrate the inner bubble originally. But bats removes the anti climb function all together. So it is there just to keep roamers from poking around non raid time. And let us be honest raids 90% of the time are full offline wipes. There has been zero defenses added to pvp raid, especially rewarding offlining. I have suggested putting a biff to any non following thralls of 2x on hp and damage. or make the posts for purgethat you can purchase work on players as well. 1 post equals 4 followeres to limit spamming, and use the altars gapping to insure you cant spam them too close together.
One thing that might be holding them back on that is the possibility that it could be used against purges as well. Might I suggest instead of a buff on non-following thralls, how about a debuff to players against non-following thralls (so players do half damage and take double damage)? Or perhaps a buff as you originally suggest, but only active during raid time?
And on the shores of Siptah XD
But ya, playstyles. I don’t know if perpetually having a base that is impenetrable is really that though ![]()
Definitely no middle ground. Your previous suggestion to offset offlining via reducing raid time was intriguing to me. I still think DBD should be a huge consideration.
I’d like to think most of us are on PVP for all the content it provides including being raided. Fairly though? The “middle ground”. What the hell is it.
Bats have been nerfed as mentioned above though!
nop that wrong, it had always been possible to raid apex, even with god bubble. trebuchet go through.since ever.
but yes you are right, bat made obsolete a lot of things of the siege system, the most obvious is anti climb. i remenber of epic raid on apex, it was just taking a bit of time, and not 15mn to obliterate all, in other word it was more balanced. and god bubble should be back, an offline defense against god is needed, and it never made anything unraidable, even wihout bat. but well in current state of bat i dont understand this thread
because what they did is may be intentional, as in beta outside of the visual bug, bat was working similar than last ue4 version.
and in the case of nerfed bat just pray for no more skybase possible.for real.
you play conan for pvp? huh
Yeah funny how you cant do that until AFTER raid hours start. That was my main complaint.
I have only ever played on the same pvp server since 2019. I absolutely do love pvp and a big part of it is also base defense, otherwise you just have a constant autistic mindless bomb fest everytime raid hours start
Never actually had to deal with it until about 4-5 months ago. There was a point when 1814 was #1 on battle metrics. A lot has changed and yes undermeshing should be dealt with.
Base defense is the most fun you can ever have, its where the game find its real interest in pvp mode of conan i think, at least for me
but i know this is also the case for 60-70% of pvp players,
Then we should all be agreeing that undermesh bases are completely legal…lol
they are not, and undermesh are only a problem to raid since there was death barrer under, which in reality made those undermesh base totally unraidable. which is for real a problem.
The treb was useful against god bubbles. But mainly for offlining. Pre tweak to distance, trebs had to be within render of its target to do damage. And the obsurdy low hp of trebs made popping one easier than trying to pvp defense at your walls. And trebs are mainly 4+ sized clans if the traget is online to avoid getting it destroyed.
if online yeah very hard but not impossible with multiple treb and repairing, and well i will not disclose what you have to use. but nah treb do damage wherever it land, in render distance or not, but in those case you need spotters to adjust.