Battle pass feedback

It was like their main video about it?

The guys were talking and you can see on the pass you earn like 120 Crom coins every so often. Like what they showed was level 3, level 9, level 15.

https://forums.funcom.com/t/dev-q-a-stream-august-4-vods-now-available/198039

Timestamp it to 24:50 and they start talking about it.
If you watch, it’s the third reward for every group of 6 that gives you 120 coins.
So basically you spend $10 on the first battle pass, and as long as you can get to 57, you have 1200 coins to spend on the next battle pass, and it keeps going on from there.

1200 coins are $10 according to the stream. And that’s the least amount you can buy.

Higher packs of them give you more coins, just like any other type of system that does this.

ESO maps aren’t really all that huge, however. And most of the enemies in ESO are copy-paste on multiple maps.

lol, right. Let’s not mention the game with the massive quantity of worlds…that aren’t each hand-crafted but instead procedurally generated by the program itself.

Huge difference there.

which is also massively bloated because the dev team doesn’t know how to compress their game, so it clocks in at 400gb. Until you compress it yourself and push it down to 160gb (which runs EXACTLY the same as the uncompressed game, btw.)

Yes, actually. Stop trolling, please.

You don’t understand that procedural generation means the game engine itself is doing the creation work. Trying to compare that to Conan, where PEOPLE are actually involved and doing the creation, is nonsensical.

A more accurate comparison would be the NEW world types that are introduced into the No Man’s Sky procedural engine, vs with Conan, which doesn’t need a ton of bloated maps to begin with.

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