Black blood tools no longer provide any bonus

i believe you did not, if around 15% more resources is not noticeable in large scale farming i dont know what is, if you like math. that is somewhere around 15k extra rocks per 100k farming, and that is not counting the extra 50% you can get for 8.20 minutes using oils of bounty on that high durability tool. (which it is worth it only on that item, otherwise you will be getting much less of the frags of power you need to craft the oils) . with oils you can get 160k -165k rocks in the same time you will gather 85k rocks using starmetal tool, (understanding tha burning oils of bounty in a low durability tool is not worth it as the cost of each can be really high) oils only work in a sustainable way by using tools that offers high durability, the higher the durability the higher the time the oil effect will last.

for you, now if you are one of those players that forgets to repair frequently , meaning you loose the BB tool because it breaks, then there is merit (in your very particular case) to not use it. but that does not mean it is not a better tool if handled with care.

the thing is that 2 points of differnce means a higher percentage and that becomes more noticeable when the harvesting power of the item is higher, black blood tool with a oil, can get you 52 stones per hit, and if you know where to harvest with it, you can hit as much as you want without worring about the durability as it becomes time based.

here is my explanation why i believe it is not on the same league as star metal tools. for those who likes repairing, i will advice to switch to obsidian tools, for the highest output. ( getting obsidian bars is easy, get a few hundreds and it will last you a lot, without oils obsidian tools are the best you can make in game.

TESTED with some hard numbers

1 starmetal pick tool with advance tool upgrade 17 rocks per hit.
1 blackblood pick with advanced tool upgrade 22 rocks per hit.
1 black blood tool with oil of bounty 52 rocks per hit.

  1. black blood pick with the advanced tool upgrade 1125 durability
  2. starmetal tool with advanced tool upgrade : 702 (using a t4 termpersmith to make it)
  3. black blood tool with oil (no durability for 8minutes and 20 seconds) hit as much as you want during that time, when timer from oil stops, the tool is left with around 10% iirc.

only downside is you need to be aware it does not break, repairing is dirty cheap. and remember eldariun and legendary weapons needs repairing, at some point, so legenrady repair kits are necessary .if you are in EL you want to use legendary repair kits instead of eldarium.

edit based on those numbers above, it is more than 15 % it is indeed more than 25% more rocks without oil per hit


i appreciate ur kindness and what u trying to say. and i thank you for that.
the devs i doubdt that they listen to playerbase at all.
some guys (the same over and over again ) r defending FC with all their powers. it is a good thing as it shows that they enjoy what they r doing to justify this.

i will clear my position once and last time: the game looses uniqueness . this is my sole feedback.
i am sorry if some people think that I will go off my comfort zone and this is the reason i am trying to point out that most legendaries will be just simple weapons from 3.0 , they flatted out 90% of the handheld gear to being reskins… most will be useless also due to low stats… at the same time gear like aspect of the wolf, serpent boots remain OP , new armour is OP (anyone disagreeing?) and the rest of teh armours r just reskins with 3% more dmg weapon (+1 strength equivalent according to fc probably ) or something flat out like +15 carrying capacity (+45 for the serpent boots ofc) …

most people have focused to the fact that i say stuff is useless or being nerfed cause i will loose my favourite builds… for me the new update is a huge plus as it will provide me with a new game out of nowhere. but i pitty all those that do not lurk in here and suddenly one day they will wake up and ALL the things that they spent time for will be a different thing that will be useless in terms of what was and what provided…

the last sentence is what most in this forum do not get… noone cares for one persons opinion or the fact that i will have to change builds. i am on since 1st week managed to never decay (its not a brag) and this alone means i have all things right now at my base to recraft ALL of the content of the game in all its variations without even needing to farm more…
it is the new player that will suffer who last week managed to get his 1st epic armour for its stats ((or the 1st epic piece of gear (lets say shield of zawbeth that needs to run a spcific dungeon multiple times) and will wake up to see its utter crap NOT WORTHING the effort he put into this piece…

and unfortunatelly this is not a single item (bb tools was just a poke) … but the forum guys that LOVE what will happen r so focused on proving that the BB tools r awesome for the durability that becomes obvious that they do not even play the game (perhaps editing wiki pages for us)…

@codemage i agree that the playstyles r different , but they seem to miss the players opinion and Point of view entirelly. i love age of sorcery it will add depth to the game and will also match well the lore of howards world, also was a lot requested indeed , but they still have things that already needs adjustment… (like who will craft mounds that dissapear after a while? a couple dozen times maybe?)

the update for me seems not well thought and kinda pushed out (even attributes r not all corruptible yet ) having OP things (like new armour , certain spells that will break pvp meta, CERTAIN ITEMS FROM CERTAIN DLC that remain OP) and i see not even one bug fixed (like lets say the potions that make u loose random recipes or when the transfer will be available again)… even for the feasts that r fixed (finally) a tester from here confirmed that and not FC in the patch notes (which for me should include EVERY change)…

do not misundertsand me , i love this game and i have quite a few thousand hours ingame , but seeing a whole company not respecting the time of their playerbase again and again hurts me, and when i try to point things out, there r a couple of forum lurkers here that always seem to defend the “company” . ofc its their right , but telling nothing constructive in a thread , downgrading it is not the correct thing to do. same people.

i remember not arguing with lets say @CodeMage in a bad way or jumping onto someone who asked or said anything rational. i respect his opinion, this does not means i agree with him .

and i will say one more time. how many new players lets say with 300-400 hundreds hours did FC asked or got their opinions about new update?

i would recomend that u express ur opinion . do not take any bully into consideration. its just a different opinion. Each of us express an opinion based on our experience and knowledge. so go ahead please and share ur opinion ! u may see soemthing that we fail to see somehow

The whole BiS about black blood, Star Metal, Obsidian is like reading Billionaires argue over if you use more gas in your G5 goin 50000 feet or 51000 feet. Foes it really matter whether tou 10 chest of stone or 11 ?


this is true , and i am a player that before the potion bug respected all the time (maybe more than 5 times in a session depending on what i did) ,
but crucial stuff aint fixed (like the potions that we need to use to respec) and FC does nothing over a lost recipe … how the heck their dignity as gaming company allows such behaviour? i find it offensive towards the playerbase (or lets say towards me as a player)

in time i realised why wiki pages r outdated regardless of the efforts (and this goes for @Jimbo and everyone who contributed there- and please the ones that edit the pages let me know if i am wrong): its because they make changes and they do not even send the changes to these guys… they will have to test again and again for us. a serious company would release proper patch notes that would point EVERYTHING that is going to change… why this is happening idk, but it is a clear sign that this company has communication issues in between their lines at 1st and towards the player base after… i have numerous examples that will derail the topic if i mention them.
am i a good customer when i point out what is wrong? or i should shut up and keep it for me personally because i do not go with the flow? i persoanlly learned in my life that u r a free person when u CAN express ur opinion regardless of what most think and this is what i do.

for me? bo aboslutelly no difference… i am lucky , have found the way to craft composite in such an easy way that atm i must have around 5 or 6 chests full of it! obsidian tools r really easy and guess what: i do not even need to harvest stone for a loong time as i have some chests filled with stone / hardened bricks and bricks, shapped etc. i am not giving a sigle cent about bb tools (tbh i do not even use em). BUT if i had invested time to get them (lets say i reached lvl 60 last week) and lets say i farmed em for my whole clan (lets assume i am a clan of 4) , how would i feel if i woke up in a week , 3.0 was out and i realised that the tools i grinded for was nerfed?

how would u feel?

We have had countless examples to the contrary. Over these years, we have gotten so many things that we asked for – some of them really good, others not so much – that it’s patently ridiculous to claim that they don’t listen to us at all.

And some other people constantly call them incompetent, or claim that they “don’t listen to us at all” and similar stuff, because they don’t get what they want when they want it. I’ve seen both extremes, and I’ve seen the shades of gray in between.

The way it works is that many people ask for many things, some of that gets relayed to the devs, and then they incorporate that into their own plans. So in the end, we get some changes we asked for and we get some changes we no one asked for. We get some changes we like and we get some changes we hate.

If you expect Funcom to read your topic specifically and do things you asked them to do, the way you asked them to do it, then yeah – they don’t listen. Nobody will do that. It’s not a realistic expectation, and the only reasonable answer to it is “go make your own game”.

We all get that. What you don’t get is what some of us are saying in reply. The 3.0 update is a major update. It’s going to change a huge number of things, across the board, possibly even more than 2.0 did when it came out.

Those people, just like everyone else, will wake up one day to find this change and they’ll have to deal with it and adapt. And they’ll have to form their own opinion about it.

Some will jump straight onto the forums to complain, because they don’t want to give themselves time to adapt. “Nobody asked for this” and “you’re killing the game” will be very popular phrases during that period.

That doesn’t make any of them – any of you – right.

That’s what I keep trying to explain here. That’s what “different play styles” means. I’ve seen people on these forums claim that the skeleton key legendaries are useless, or that there are no reasons anymore to go farm the Unnamed City, all because they have no use for that stuff. Meanwhile, I’m happy with my Glimmermoon and my Lovetap and my Riptide and many other things, because I do have use for that stuff. It doesn’t have to be the best of the best, it doesn’t have to give me the same kind of advantages that you are looking for.

So how exactly can you or anyone else know “who will craft mounts that disappear after a while”, when this thing has only been on TestLive for a short while?

May I direct you to the patch notes for the TestLive build, and point out the sections called “performance and stability”, “exploit fixes”, “building and placeable fixes”, “crafting fixes”, “combat fixes”, “AI and NPC fixes”, “purge and events fixes”, “terrain and environment fixes”, “animation and cinematic fixes”, “UI and text fixes”, “audio fixes”, and “general bugfixes”?

This is what I’m talking about. “They don’t listen to us at all.” “They haven’t fixed a single bug.” “They’re killing the game.”

That’s the whole point, the thread didn’t even open constructively. I tried to stay away from criticizing that, because every time I or someone else points out that there’s nothing constructive in opening a thread with nothing more than a dramatic exaggeration, the whole thing does down the toilet real fast.

Hell, we had to go through 70 posts before you actually proposed something. Some of those 70 posts were dedicated to finding out why some people thought this was such a big problem, which also wasn’t clear from the start.

None. Funcom didn’t ask anyone’s opinion about the new update. It’s not a democracy, it’s not design by committee, it’s game development and it doesn’t work like that.

Funcom put up their update on TestLive, and they’re watching the discussions to get some feedback.

If you want them to change something, provide effective feedback.

Me too. From what I’ve seen of @purple on the forums so far, they tend to provide reasonable feedback.


and thank everyone from Crom to Asura, hell even that sick bastard Yog, for that.


Well, since I’m already ranting about feedback and game design, let me expand a tiny bit on that.

Every time there’s a major change to something in this game, the forums get flooded with posts from people with very loud and detailed opinions on why that’s wrong and how, in detail, it should have been designed better. And every single time I see that, I remember the words of Satoshi Tajiri:

It might be harsh, it might even be rude, but it’s not wrong.

Don’t get me wrong, there’s nothing wrong with posting your opinion. And that opinion can be as detailed as you want. We’re all free to post our wishes, hopes, and even armchair game feature proposals – Mitra knows I’ve done all of that, even that last one :wink:

As long as it’s all in good fun, it’s all fine. But expecting all of that to be taken seriously is unrealistic. And getting bitter when it doesn’t? That’s just counterproductive. :man_shrugging:

I’m working my way from being laughed at to being cursed at :wink:


But for the record…bat mounts are now a thing!..temporary and dangerous but still a thing

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let me put it the easy way! copied directly from THEIR patch notes…

Attribute bonuses from Weapons, Armor, Potions, Elixirs, Food, Warpaints and other similar gear have been removed from the game and


with stat bonuses and effects.

replaced is the key word… REPLACED with what? noting?
tell me which stat bonus and effect was replaced in shield of zawbeth?

this exactly is the reason i am telling that devs do not listen…

Well, yeah. Some people just have a weird definition of “listening” when it comes to game design. It seems to be “do what we want”, where “we” really means “I and people who think like me”. Like I said, the only way you can get that is to make your own game. :man_shrugging:

For the rest of us, it’s pretty clear that Funcom does listen, because the things they release incorporate a lot of player feedback. They’ve shown this over and over again.

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but i got no answer to my question buddy

anyways i think that this thread is trying to focus on me not liking the update , rather than get some constructive opinions about the overall nerf that “will not be listed and that we will have to test each piece”

i hope the devs took the point (if not please contact me via PM so i can explain) there is no point to continue this thread.
@Mayra u may proceed to close it please

Best I can say is its a typo. I got the same sort of “wha…” after reading that when i saw the Wak video first saying hand gear gets nothing but hey we are all human so mistakes like that happen.

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I believe there will be an update to the BB tools. As with legendary weapons, they removed the attribute bonuses, but didn’t replace them with any other kind of buff. I have to believe this is a complete mistake.

That said, the primary reason I use BB tools is because of the oils. Oil timer is contingent on the durability of the tool. The higher the durability, the longer the timer, the more resources you get per oil used. I almost always use oil when farming brimstone, crystal, and hides for tar. The yield makes the BB tools with oil worth the effort IMO.


orrrr they ran out of time and will fill in that gap later. Way early on (like right after the first dev stream) I noted that all of the gear will need to be reworked and thought that it was very aggressive to believe it can all be reworked in the timeframe of Q3 release…I’m imagining I was right and so somethings are just left…empty for now.


Yea, I can very well see them not fixing this for 3.0 release and patching later. I am still hopeful though that this is indeed a mistake. In another post I made, there already was low incentive in farming legendary weapons, but now there seems no point whatsoever, other that cosmetic or adding to a ‘collection’ (or doing it just for doing its’ sake).

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agree 200%, same reason.

it could, for a pve perspective, it will take less time to fill a chest with Black blood tools than it does to fill it with starmetal tools, i am one that really appreciate shorting the time of the grinding rocks , trees, pelts brimstone or anyuthing, reason why i use the oils? whats wrong with that?


they could just state this. i would be with them on this. this is tottally acceptable in my agenda