This is simple suggestion. While for the most part, we do not really need this because we will be using weapon to fight for strength and accuracy, it would be nice if bonus stats remain active while as long as we do not switch to another weapon. At this moment, if you weapons/shield gives you grit/enc/agility, you need to wield weapon to have bonus active which kinda makes these stats less worth it for their uses.
If you have agility to get to 50, you need to enter combat mode before you can jump in air after climbing.
If you have encumbrance weapon and you harvest resources, you would still need to re-equip it after you finish harvesting but we would be able to run after we unwield weapons
If you have grit/stamina on weapons, well, to make use of that bonus stamina you will to run with weapons equipped.
Battle-Axe of Berserkers (not sure about correct name) gives hp for example, but we can’t really make use of it because each time we unequip it, our hp drops to normal value and when we equip it again, we need to heal ourselves or wait for passive regen to give us bonus hp.