Bounties are Unbalanced

I’m going to call you on that, unless you consider 59 minutes “a few”.
More over just because you do it straight up is no reason to believe anyone else does. Seriously how many players do you think would even try that, let alone pull it off?

First thing I do is head straight to where I intend to build my main base, and start building. But I in no way think everyone does.

What they need to do; as I said during test, is put a 0 behind that price for a legendary. My issue isn’t low levels buying legendarily, it’s how damned easy it is. You might be able to kill a world boss at a low level grinding on it, but you still have to grind on it. You have to put in the time and effort.

Are you honestly comparing killing a world boss with stone daggers at tenth level; quite a feat in and of it’s self, to knocking out a couple sorcerers and dragging them to a headhunter camp? If so, please google “jaded” :wink:

Dude, it’s VERY easy. Do you want me to do it at level 0, @DeaconElie ?
I will show you how ridiculously easy it is. You DON’T even need to know how to fight. Just give me a moment and I will make a clip. Again…

Do you really not get it or just don’t want to?

As have I.
Not sure why people are so concerned about it being “too easy”. Is it because lower levels do not have to walk up hill both ways in the snow like they did?
That is such a Karen thing.
If you just think it is just too easy for a survival game, then newsflash, the survival part ended long ago.
If you were not here for the Halloween event three years ago, legendary stuff literally fell from the sky, lol.

5 Likes

It’s you who aren’t getting it.
Maybe after the clip you do. Took me 10 min. 0 attribute points, naked, 4 pairs of stone daggers. No buffs, nothing. And NO SKILL. It’s ridiculously easy, as you will see. You can get to this spider straight from the desert, fighting nothing in the way. There’s one on Siptah in the same situation.
And you’ll get there with higher stats.

What I love the most is getting a lot of alchemical base on the EL map without grinding for gold or deppending of rng when killing bearers. That is super useful.

@DeaconElie watch.
See how easy it is. I didn’t speed it up so you can see I wasn’t hit a single time. I didn’t place any points in attributes. All I have is water (that I didn’t drink) and 4 pairs of stone daggers. Once you get there just by running you land your first legendary in a 10 min fight an imbecile could win. How isn’t this easier?

1 Like

Yes, we can. Can we accept that it’s not the reason you assume? :wink:

The leveling progression, together with the journey steps and the in-game lore, is there to guide new players and help them learn how to play the game. It’s a teaching tool.

It’s amazing how many people haven’t even noticed that they removed this restriction more than two years ago. :smiley:

Anyone can open a legendary chest with a skeleton key.

Because you don’t actually need to expand your knowledge point pool until that point. But they should probably remove that restriction, too. :man_shrugging:

Think of the epic gear as your graduation present for finishing the Conan Exiles “tutorial”. Because that’s what the leveling system really is: a tutorial for people who haven’t played this game before.

Uh, yes. Yes, they did contain sorcery. Have you actually read any of the books? Have you watched the movies?

No, but you have the same expectations for it as for an MMO: the leveling progression, for some reason, must be long and drawn out.

That’s the problem with some Conan Exiles players: they got used to something and can’t shift their perspective and adapt.

The leveling progression was the Big Thing back in 2017 and 2018. It’s not anymore. Its purpose has changed. Adapt.

Same thing goes for people who keep crying about the legendaries they get with the skeleton keys. They’re always complaining about how those legendaries are “useless” and “not legendary”, instead of adapting to the fact that those items aren’t the best-in-class anymore and their place and purpose in the game has changed. But I digress…

Ah, yes, I was waiting for someone to start arguing about the Schrödinger’s Level 10, the elusive player who is simultaneously too inexperienced and very experienced. Everyone talks about “level 10”, but isn’t it fun how they ignore that level when it’s convenient for their arguments? :crazy_face:

Case in point: the Schrödinger’s Level 10 we see here is too inexperienced to handle a world boss, but they’ll have no trouble wading into a hostile camp, knocking out the sorcerers, and dragging them to the witch hunter camp :laughing:

The thing about level 10 is that it’s the level of the character, it doesn’t tell you anything about the player. If the player is experienced, they’ll breeze past level 10 without looking back. If the player is a newb, they won’t be doing any of these things you’re so outraged about.

I’m not sure. Is the issue that you like RNG? Because there’s this magical place called Las Vegas, you might want to check it out :stuck_out_tongue_winking_eye:

There’s no “imbalance” here, unless you’re referring to the fact that an experienced “level 10” player will know how to do that and an inexperienced one won’t.

If you can buy those 3 legendary weapons, so can anyone else. No imbalance involved.

Furthermore, they’re not best-in-class weapons, either.

3 Likes

This.
And ANY experienced player knows it’s much faster/easier killing a freaking spider! :laughing:
Also, PVE is about fun and RP. There’s nothing really hard unless you decide to make it so.
These things might cause problems for pvp. For pve it’s just having more choices, more fun, more stuff to do. For pvp, I don’t think these new events caused any major problems. They aren’t crying about how they killed the game, so I guess everything is well. :laughing:

REALLY? That’s new, I have to admit!
FoP is good if you just like to unlock everything. Honestly, I could imagine more usage for FoP, for example in the delving bench: with one weapon and one FoP, you will gain a recipe that is NOT already unlocked. Or for a Tablet of power. Would be better.

Leveling should be not that long (I played a very few MMOs, keep in mind), but longer, because it is a cakewalk even at first. Even for me, who never played such a game.

I did not want to pick a fight with you or anybody else, to be honest. Just Christmas is in the corner (with a lot of people wanting to buy everything at the same time - idiots), and a sh…t ton of customers, and I kinda have human-disgust nowadays because of those.

1 Like

It’s level 10th L for no other reason then that is when you unlock the truncheon, period. Dearly love how you over think things :grin:

Really not sure why you don’t get, not everyone is you, with your talent or experience. I couldn’t pull that off with star metal daggers and silent legion armor. I’m not you. Get it?

The imbalance is basically now world bosses are moot. I didn’t say it was a player imbalance but a game imbalance.

Many experienced played didn’t know they took the restriction off chests. Your failing is thinking everyone knows what you know, or can play as well as you can.

Do you have any idea how fast

threads vanish?

I will say again: it takes no skill! :grinning_face_with_smiling_eyes:
Anyone can do it. People only think they can’t until they try.
It’s the bleeding that kills the wb. The dmg effect is negligible. So you can do it with any daggers. What changes is how long they will take to break. You don’t need armor because it’s super easy not to get hit. But if you are, just pop a potion. It doesn’t one shot you. Just mind its special move and you can do it easily. No armor needed.
At this point, only very inexperienced players don’t know killing a spider is the way to go. This is the first thing you do when you start a playthrough. And it’s this exact spider and a specific one on Siptah, because you don’t even need to fight to get there.
This is much easier than delivering or killing sorcerors. It’s not that that is hard. But it’s hardER.

Where on EL map is this one?

Being that specific sounds more like an exploit, but my opinion.

I am happy you are having these conversations forgetting that not all the players of the game have over a thousand hours and know nothing about the map as all of you do! The changes are not for the VETERANS, actually devs don’t give a dime about us! These changes are for the newcomers of this game, not for us! We know almost everything upside down and still we learn new things, that they were in front of us all these years but we were wearing blinders (we still do) and we judge lightly. Right now if a new player comes has so great content to learn, thousands of details, there for the game must be pleasant and rewarding for him-her. So for gods sake, stop thinking of yourself and let the people do their job. Every now and then o read in here, empty servers, dead game, blah, blah, blah…
Let them do what they know best and fill the servers again!

Again

HAVING MORE OPTIONS IS ONLY GOOD! IF YOU DON’T LIKE THE OPTION DON’T USE IT!

Please, don’t create problems just to have problems!

1 Like

It isn’t. It’s just a spider you can reach without fighting anything.
You can do it with any spider. Just use a shield and a mace to kill the small ones first.
Dude, it’s amazing you don’t know this. It’s old news. Where have you been living?
To be honest, I go for a harder one. The one where you get the nemedian. Just kill the small spiders first. Then go for the big one. You get either leg throwing blades or the nemedian helmet AND a legendary.

OK…if they know about the sorcerer bounties, able to take on the aggro mobs, know exactly where the weapon of choice is at, then there isn’t an imbalance because these aren’t infants in the game. They already devoured the wiki, the forums, and youtube hints to get all of this information and are grinding out the most effective path forward…this isn’t a virgin but an experienced player that doesn’t want to bother with the novelty of CE the survival game.

The path to End Game stuff is stupidly easy and that was the point of the Dev team to ensure veterans can just zoom past all the fluff stuff that captured our imaginations in the beginning…but are just old hat now.

The real question I have is what, SPECIFICALLY, do these legendaries that they offer in the season events that can’t be done with grinding up to star metal levels anyways? If it was the older system with the attribute bonuses, you would have a point…but legendary gear has been nerfed to meh gear that is treasured for about 20 levels worth of time and discarded when you get your t4 blacksmith and/or warmaker recipes.

Seems to IMHO.

Question and be honest. How much revenue would all of this bring in if they worked on this? I mean you are passionate about it but would it make money? Would it drive a bunch of new players into the game? I don’t believe that there would be a significant amount of recommendations that weren’t there before with any of the suggestions you put out there. So what would drive them to do these things? They are a business and there has to be motivation behind this outside of just making you happy. Sorcery? Oh there were literally thousands of folks wanting it in the game in some fashion or form. Plus it rebranded the game and made it slightly more fresh in that its not just fantasy survival but true sword and sorcery.

Love it and stealing it.

1 Like

You can call it Mary Poppins if you like, but it has always been like this. It used to be even easier until bleed was nerfed.
I can kill a giant croc or a reaper hive queen too. With stone daggers, at lvl 0. Maybe they are exploits too. :roll_eyes:
Or maybe your rant is just silly.

That’s just silly, @Palm523 . You’re in a silly mood today, is it?:smile: These new activities almost have no impact in the game’s difficulty.

I always said most WB were a joke. They should be MUCH harder. You are proving my point, btw.