People abuse the infinite stamina in combination with dodge rolls to cancel the bow heavy attack backswing time.
You can divide an animation basically into 3 stages:
Attack Time: Time until attack point
Attack Point: When the arrow spawns or a weapon can actually inflict damage
Backswing time: The time of the animation after the Attack Point
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dorpie
2
Pretty sure they are aware. And seems like they want it this way.
Or they just slow a f to fix stuff.
The dev stream said stamina regen will go from nearly instant to 10x longer to prevent this type of abuse.
So we’ll see if it makes a difference once AoW4 gets released.
I did not notice anything like this on current public beta.
Check it out for yourself Dev Stream 1 hour 13 minutes is about where they mention the stamina change.
Ah 1 second penalty for roll abuse for animation canceling?
xD
Laughable.
system
Closed
7
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