I have seen only one post on this topic, however I am posting this to better articulate the desired outcome of this suggestion.
Armor, weapons, and tools. As a player progresses or raids other basses, he/she will start to aquire full and partial sets or armor of lesser quality or of undesired motif.
Likewise with tools and weapons, having outgrown the use of stone, iron, and steel weapons and tools they find themselves stashing the discarded tools in a bench, chest, or just dropped on the ground in offering to the void.
This is a waist of space and resources. Having the ability to break down armor, weapons, and tools to recover 33.3% rounded down (of the remaining durability) of the total build cost for these items will allow players to reallocate those resources to other more important functions and help the war on space conservation that every player struggles with.
Please dev team, consider the ability to Institute this function.
Players, please post in here your support for this motion.
- Your friendly neighborhood barbarian