# Bug: Base not decaying

**URL:** <https://forums.funcom.com/t/bug-base-not-decaying/259370>\
**Category:** PC Bug Reports\
**Tags:** steam, Report-Received\
**Created:** [August 2, 2024, 8:22pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370 "2024-08-02T20:22:29Z")\
**Posts on this page:** 16\
**Page:** 1

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**Author:** ![Skittles1985](https://avatars.discourse-cdn.com/v4/letter/s/848f3c/32.png) [@Skittles1985](https://forums.funcom.com/u/Skittles1985)\
**Post date:** [August 2, 2024, 8:22pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/1 "2024-08-02T20:22:29Z")

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Hi, A clan’s base is not decaying. Two of us were the only ones on the server (The clan in question were not on at all) and the decay timer of the building kept resetting and going back up to 480 while we looked at it with the hammer. I have found other bases with the same issue. It is on a PVE-C official server.

PS. I never stated that they were cheating, but I am trying to bring the problem to light so that maybe something can be done about it.

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**Author:** ![Voc41](https://avatars.discourse-cdn.com/v4/letter/v/fbc32d/32.png) [@Voc41](https://forums.funcom.com/u/Voc41)\
**Post date:** [August 2, 2024, 8:41pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/2 "2024-08-02T20:41:05Z")

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PvP or PvE?

If it’s PvP it could be a hacker.

If it’s PvE and you’re looking at the base with a hammer the only way for it to refresh is by a player that owns it.

Guessing it’s PvP

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**Author:** ![Natohk](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/natohk/32/13971_2.png) [@Natohk](https://forums.funcom.com/u/Natohk)\
**Post date:** [August 3, 2024, 2:47am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/3 "2024-08-03T02:47:00Z")

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Have seen this in PVE, amongst a variety of bases, some of which I’m sure were not hacking. It seems to be reset by the morning restart.

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**Author:** ![Kikigirl](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kikigirl/32/98987_2.png) [@Kikigirl](https://forums.funcom.com/u/Kikigirl)\
**Post date:** [August 3, 2024, 2:59am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/4 "2024-08-03T02:59:09Z")

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It’s definitely not hacking.

Decay timers are just broken for both thralls and buildings on some servers.

I can refresh anyone’s base on the PVE server I’m on and having spent over a month with a thrall I don’t own and built around, I can attest to the bug.

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**Author:** ![Xanathoss](https://avatars.discourse-cdn.com/v4/letter/x/bc8723/32.png) [@Xanathoss](https://forums.funcom.com/u/Xanathoss)\
**Post date:** [August 3, 2024, 8:37am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/5 "2024-08-03T08:37:57Z")

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Its may be simmiliar but often in pve servers when i runing between my bases and check neighbors, they bases always have 479h when i ckeck but often only i am alone.

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**Author:** ![Dustyballs](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/dustyballs/32/65853_2.png) [@Dustyballs](https://forums.funcom.com/u/Dustyballs)\
**Post date:** [August 3, 2024, 10:37am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/6 "2024-08-03T10:37:20Z")

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Seen the same thing happening on a pve-c siptah server last week, was only myself on the server and the base i was looking at kept refreshing its self even tried walking out of render range and returning still same.

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**Author:** ![Pazsu](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/pazsu/32/99865_2.png) [@Pazsu](https://forums.funcom.com/u/Pazsu)\
**Post date:** [August 3, 2024, 1:59pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/7 "2024-08-03T13:59:28Z")

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It isn’t a hack, when I checked the bases of two friends on the official server with my hammer, in case I needed to warn them during the holidays, both bases updated to full 480 hours, convenient in this case, but not as intended. We are not in the same clan.

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**Author:** ![Skittles1985](https://avatars.discourse-cdn.com/v4/letter/s/848f3c/32.png) [@Skittles1985](https://forums.funcom.com/u/Skittles1985)\
**Post date:** [August 5, 2024, 2:19am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/9 "2024-08-05T02:19:38Z")

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It is PVE-C. As I was looking at it with the hammer I could see the base re-setting. I think it is just another Conan “Feature”.

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**Author:** ![Skittles1985](https://avatars.discourse-cdn.com/v4/letter/s/848f3c/32.png) [@Skittles1985](https://forums.funcom.com/u/Skittles1985)\
**Post date:** [August 5, 2024, 2:21am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/10 "2024-08-05T02:21:31Z")

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Yeah, that’s exactly my issue too.

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**Author:** ![Voc41](https://avatars.discourse-cdn.com/v4/letter/v/fbc32d/32.png) [@Voc41](https://forums.funcom.com/u/Voc41)\
**Post date:** [August 5, 2024, 3:26am UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/11 "2024-08-05T03:26:23Z")

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> [@Pazsu](#):
>
> It isn’t a hack, when I checked the bases of two friends on the official server with my hammer, in case I needed to warn them during the holidays, both bases updated to full 480 hours, convenient in this case, but not as intended. We are not in the same clan.

I wish that bug was on my official, I wouldn’t have to refresh so much.

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**Author:** ![Dustyballs](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/dustyballs/32/65853_2.png) [@Dustyballs](https://forums.funcom.com/u/Dustyballs)\
**Post date:** [August 5, 2024, 4:06pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/12 "2024-08-05T16:06:52Z")

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ive known about the explosive jar exploit from years ago, hopefully thats not returned

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**Author:** ![tiagoturilli](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tiagoturilli/32/140716_2.png) [@tiagoturilli](https://forums.funcom.com/u/tiagoturilli)\
**Post date:** [August 5, 2024, 7:06pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/13 "2024-08-05T19:06:37Z")

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🇧🇷 #feedback #servers #pve-c #pvp #pve #Conan Exiles

O tempo geralmente quando está em hora normal sem bônus de tempo sempre entra em “DECAY” após 1 hora depois de zero “0” ou seja a base tem um tempo extra mesmo após está em “0” tempo

OBS: Geralmente se ficar jogando perto da base pode não entrar em “DECAY” por haver jogadores perto, recomendo que se afastem para que seja aplicado o decaimento da construção.

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<div class="post-metadata">

**Author:** ![Skittles1985](https://avatars.discourse-cdn.com/v4/letter/s/848f3c/32.png) [@Skittles1985](https://forums.funcom.com/u/Skittles1985)\
**Post date:** [August 5, 2024, 7:32pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/14 "2024-08-05T19:32:26Z")

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I know about explosive jars, its not them this time. The issue I am talking about happens to bases randomly not when you place an explosive on them. Thanks though.

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**Author:** ![Kikigirl](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kikigirl/32/98987_2.png) [@Kikigirl](https://forums.funcom.com/u/Kikigirl)\
**Post date:** [August 5, 2024, 10:17pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/15 "2024-08-05T22:17:28Z")

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24 hrs in red decay state and then it vanishes but ONLY if someone renders it. This means that player built structures can potentially remain on a server for years. I’ve found some very old bases from scouting on servers; they insta-pop of course, bags are raining. The reason I am mentioning this is because structures will not disappear on their own.

What you’re explaining isn’t the problem. This isn’t that 0 decay bug.

What is happening is that any player can refresh a base or thrall.

So the decay timers are on but are not properly tied to the owners.

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**Author:** ![Rust](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/rust/32/131344_2.png) [@Rust](https://forums.funcom.com/u/Rust)\
**Post date:** [August 5, 2024, 10:45pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/16 "2024-08-05T22:45:57Z")

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My friend quit a month ago. It feels like I’m rendering his base out of spite at this point.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [August 19, 2024, 10:46pm UTC](https://forums.funcom.com/t/bug-base-not-decaying/259370/17 "2024-08-19T22:46:08Z")

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Closed on August 19, 2024, 10:46pm UTC

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