Bug Report: Crafters wandering off and being killed

Basic Info:

Platform: Steam
Issue Type: Gameplay
Game Mode: Online Official
Server Type: PvE
Map: Exiled Lands
Server Name: 1733
Mods: None


Bug Description:

BUG REPORT: Crafter wandering from base and dying.


Bug Reproduction:

Place a Lone Fisherman on a crafting station, wait 2 months, log in to see that it’s died for no reason. About a week ago, noticed my bladesmith was on a walk about, a long ways outside of our base. Suspect this happened with our Cook, however there is no reason for it to leave the base. Judging from the log, no explanation is given, however the proximity range I had to query suggests it also went on a walk a bout and was likely killed.

Suspect issue is crafter thralls wandering off for no reason and then killed in the wild or simply dying from exhaustion…

Hope this helps pinpoint this issue, we and others have lost many crafters in a similar fashion.

Screenshot below was taken <50 from where my Cook was supposed to be at my base. The query range needed, suggests it wandered a long ways away from base.

1 Like

This bug was added with the functionality of the living colony, known to Funcom, the functionality was first suspended during the time of meter in place a update stocked adjusted the bug.
But the update has not changed anything.
Following the implementation of this “Coretive” FunCom put the functionality in place.

Of the possibility of interaction of NPCs with the placeables for avowing that these are not walk.

they still teleporting to point 0.0.0 when someone approuchs the render distance of this point they fall from the skies and run back to their bases, on the way they can be killed by mobs or players (if in pvp). I made a close room on my may and put chairs and bads and left they locked there, it resolved the problem for now. But all stations are empty now, the liveing settlement did exactly the opposite, now my base look like a ghost city.

Okay, so has anyone identified what triggers them to still teleport to 0,0,0?

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