Game mode: Server 1010 Official
Type of issue: | Bug |
Server type: PvE
[Describe the bug here]
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
1.Players out in the wild don’t die from sandstorm
2.Players stay in the world long after 7 days, remove a players house after decay, player still there over a week later
3. I have 2 at the moment that still inside my base but outside and I can’t do anything about that since it’s a PVE Server.
Kindly do enlighten me to the logic as to why you have players remain in the world after logg off, on a PVE Server, WE can’t kill them, we can’t do anything.
Before anyone comes with the idea drag a boss over I know that, problem is I made my base on an Island, and to remove / Move all the Thralls, Pets, and ontop of that drag a boss spawn over and try to have it kill the 2 that’s there is way more work then it’s worth.
One of them I remove part of a house and made it smaller so they are floating in mid air over the water since someone thought it would be a good idea to logg off on a plattform I’ve made and was about to be a small house, now it’s even smaller since I had to remove 2 rows just to get walls up.
Again, WHY do you Funcom have bodies stay in the world on PVE servers there is NO reason since they don’t get removed, they don’t die, we can’t kill them.