# Building error's not resolved after lates patch

**URL:** <https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202>\
**Category:** Public Beta Client\
**Created:** [February 2, 2019, 10:47pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202 "2019-02-02T22:47:05Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 2, 2019, 10:47pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/1 "2019-02-02T22:47:06Z")

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I built a normal small tower (2 rings, 3 floors and a roof)

This is what I found after returning

 ![afbeelding](https://global.discourse-cdn.com/funcom/original/3X/3/2/326c4f7ac952c887687d02270a5652f2a56b058e.jpeg)

This should also be priority 1 before releasing

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**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 2, 2019, 10:50pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/2 "2019-02-02T22:50:00Z")

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![afbeelding](https://global.discourse-cdn.com/funcom/original/3X/c/5/c5b67a81b3a60e903aab381fb9ddfff57d99ae4c.jpeg)

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**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 2, 2019, 10:52pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/3 "2019-02-02T22:52:48Z")

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![afbeelding](https://global.discourse-cdn.com/funcom/original/3X/8/3/83dcabda4202f1111f4293e96363f674a575a56d.jpeg)

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**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 2, 2019, 10:54pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/4 "2019-02-02T22:54:13Z")

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![afbeelding](https://global.discourse-cdn.com/funcom/original/3X/a/6/a67646ee6e07bada093148cefec1604f1c52bde5.jpeg)

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [February 4, 2019, 1:57pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/5 "2019-02-04T13:57:16Z")

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Hey @Sting01

Thanks for the feedback again. We’ll send your findings to our team as they continue to work on ironing this issue out 🙂

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [February 5, 2019, 11:55am UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/6 "2019-02-05T11:55:39Z")

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Hey @Sting01

Does this issue still occur to you when loading your base? We tried to reproduce this issue internally and we cannot do it yet.

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**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 5, 2019, 7:51pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/7 "2019-02-05T19:51:57Z")

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No, the day after, the base was normal again.

I am under the impression that it’s only recently build pieces that ‘go wandering’.  
I can tell you exactly what we did.  
We left the building, went around the mountain where the rocknose king is, killed it, climed up to the bridge over the river to go talk to the pirate queen, then slid down the mountain to where the rocknoses are and from there we saw the broken build.  
 ![afbeelding](https://global.discourse-cdn.com/funcom/original/3X/9/5/95adca397ab0efa2575617aa1d11f3a1461ebef0.jpeg)

before we left I build the pieces and the tower was perfect, when we came back it was in the state I posted earlier.  
With the build on the PVE-C server it was also only recently build pieces that went wandering.  
Since we stopped building, the base remains solid.

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**Author:** ![Cauthey](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/cauthey/32/4295_2.png) [@Cauthey](https://forums.funcom.com/u/Cauthey)\
**Post date:** [February 5, 2019, 7:59pm UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/8 "2019-02-05T19:59:21Z")

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Might this somehow be connected to the “Owner: No owner” bug that sometimes occurs on a fresh or recent building project that hasn’t fully “baked in” with the ownership landclaim of the rest of the blocks?

I have observed this on Live before. Some of the blocks placed will show owned by me. Other blocks that are snapped-to, and immediately adjacent, will show up owned by “no owner.” There is no real pattern, rhyme, or reason to it that I am aware of. Though I have heard previously that there was some kind of exploitative process to unowned blocks (no idea here, truly - hearsay).

If there was some kind of landclaim or ownership “correction” or reconciliation that has been added, that may be why parts of your tower have been sloughed off.

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [February 6, 2019, 8:52am UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/9 "2019-02-06T08:52:04Z")

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Thanks again for the additional information. We’re looking into it 👀

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<div class="post-metadata">

**Author:** ![Sting01](https://avatars.discourse-cdn.com/v4/letter/s/c0e974/32.png) [@Sting01](https://forums.funcom.com/u/Sting01)\
**Post date:** [February 6, 2019, 9:55am UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/10 "2019-02-06T09:55:40Z")

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I don’t know how or when the testlive servers are restarted  
May I suggest the following test:

Build a tower with 1 floor (make it a proper one, just some foundations and walls might not provide a great enough sample)  
Restart the server  
Go out of range of the tower, and come back  
Build a couple of floors on top of the tower  
Go out of range of the tower, and come back  
Restart the server  
Go out of range of the tower, and come back

See if you can reproduce it this way.

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [February 13, 2019, 9:58am UTC](https://forums.funcom.com/t/building-errors-not-resolved-after-lates-patch/53202/11 "2019-02-13T09:58:55Z")

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