If your gonna do Physics… do whole body. Or even Upper Arms/Legs with it.

One(few) mod adds it already… thou it covers a section of rear and legs and moves it as one… weird looking.

Getting it right is hard… Dragons Dogma had really simple set up, and moved about decent that it didn’t look off.

CE early on had some “ok” going on. (i had a few screens of them being weird…)

Capcom has done fairly well with physics, but on “good” and “minimal” end.
They had working hair physics on psp and ps3, Not great… but it worked.
Everyone else was making you bald when you put a helmet on.

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