the camera is attached to a non-static object.
every swing with a weapon or any motion of the player model
causes motion like screen shaking
which causes ill effects on (some?) observers.
as the model is in constant motion, this ill effect is constant as well.
just noticed that,
at character select screen,
when i rotate the character,
it rotates on different axis, depending on the animation played,
or maybe its just one axis, but it moves during animation.
i think that this is related to the camera issue,
as its probably attached to that non-static axis.