So, I don’t know if they think this is funny if intended or if it’s just bad design. People on the server I play just started camping the vaults entrance/exit and killing people in loadingscreen.
You get a very clear and easy indicator precisely when someone goes to challenge the boss, the door locks, so u know he’s coming out very soon.
On a map like this where basicly the dungeons is the go to spot to farm
- why isn’t there at least entrance and exit separated?
-why is there no immunity in loadingscreen, just make it 5 seconds with 5minute cooldown.
(This is a really big oof, should think they learned from exiled lands… )
The way it is right now is just ez game for grievers that’s why currently most servers die