Can golems regen health? Mine does

Hi, everywhere I read and ask I hear that golem followers can’t regen and will just break down when HP reaches 0. I’ve build one and use him as a guard outside my purge base. He had lost up to 3k HP multiple times but always regains full health after some time. I haven’t done anything. He just stands there.

Is this a new rule or Single Player bug or something?

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there seems to be something off with the “Damage Glancing” mechanic of golems…

I have Golems roaming my base with 23k/20k HP…

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This one has also seen what they thought was Golem HP being higher after a battle than it should be, but this one was uncertain.

while we are at the topic of golems…

Since Star Metal weapons do 8x the dmg, do all weapons made from Star Metal, but not named Star Metal that 8x more damage to golems?
Anybody tested that out? I think it does, since Kurak dungeon never seemed to be difficult with my trusty Nemedian short sword.

I had this happen on the Nub River, near the Sentinels. I placed two golems, one with a scythe to collect berries, the other with a sword to guard. Both were attacked every time by shalebacks and a crocodile. The one who picked the berries gradually and irreversibly lost his health. The one that was guarding always restored its health up to 14000 with each new game load (single player).

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Full list on the wiki.

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some times they show full hp but when they are hit the hp drain to the correct value

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That is a persistent bug since Golem launch.

The displayed HP is not total HP - damage, but rather total HP + (mystery calculation).

When your golem takes damage, the HP will align damage remaining, until you leave render range and the the idiot HP will redisplay.

I suspect the issue is that Golems do not regain health and no one has been able to figure out how to display static damage because this type of bug is ignored.

Because, reasons.

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My starmetal 2-handed hammer almost one-hits the purge golems. 8x times the damage could be realistic.

Hasn’t happened for me yet. He has full health, get’s damaged, gets back to full Health.

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