Your entire argument is they’re terrible, and we shouldn’t let them modify the game because you have the outcome you desire, that they’re currently developing chapter 3 for. Grim outlook.

People only care when it effects them and we’re both proving that. If you think it’s impossible to create a script to recover thralls from a database, you can choose to think that. As far as potential uuid collisions, you spawn them in if they exist, as far as if someone built over a thrall location, that happens right now anyways. As far as If a thrall was standing on something that was destroyed, how many times have you seen floating thralls near decayed bases. Build up there and tell it to follow you or recall it. If there are new thralls, you were at the cap, spawn them into inventory as the records they initially were (which does contain appearance and base thrall data, because they look the same when placed as before capture). Now imagine a script, handling those trivial things. What is it, like 80? 100 lines of code? monumental.