The Purge was the only thing happening on its own in this game.
The entire sandbox is lifeless and static, everything is there just waiting for you to interact with it first. And the purge was the only thing that poured a sense of life into the sandbox. It gave a slight impression that the world is alive, that there is something going on on it’s own and that one day they are going to come to get you.
Currently without the purge the sandbox feels like a mannequin gallery rather than a simulation of real world.
This is why I welcome all new mechanics that Funcom is introducing, like these new ambushes, I want PvE ambushes outside the quest too. Night predators like wolves (biome dependent) spawning randomly in the night and attacking. Hungry tribals/exiles ambushing player. Just like in the PvE Ambush mod but maybe even better.
They should bring back the toggle at least for private server, purge did have a toggle before the revamp.
If you make a “legacy purge” mod I am going to sacrifice all my thralls to you and place your monument at the central square at Sepermeru.
This is why I had our purges set to give only 60 seconds warning (the minimum I believe). This is supposed to be a savage attack when least expected, enemies charging suddenly from the bushes etc. Not a warning “guys, we are going to raid you… let’s say… in 5 minutes, ok? get ready…”.
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