Cave mesh issues

Game mode: Any
Type of issue: Performance / Misc
Server type: Any
Region: Any (EU)

As posted by ProzacGirl#1555 in the CE Main discord:

(direct link)

Dynamic rendering of very nearby mesh joint. Mesh joint should be static at this distance.

EDIT: Need verification whether this ‘cave’ is intended.

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. get there.
  2. see it.
  3. “ew”

(Sorry, I currently don’t have details on the location)


It is in the cave near to the white Tiger Boss in the savanna:

There is also this nasty surface:

You can see the location from @TheLOLxd2 on the right side (stoneformation)


I see this exact problem at this exact place, also. Just chiming in with a ‘confirmed, this happens’ post.

1 Like

Why is the ceiling black…? Aside from the other “ew” issues I personally have with this space. Edited my thread.


Yeah, that’s the place (ProzacGirl here)

Thanks for posting it, I was searching a place to do a tavern in a cave and well… In my times, this place was a good place xD now is just “Ew”

Blocked off do to an undermesh exploit.

There is always a nicer way to block of such exploits :wink:

This “Block of” reaches over the surface above this place.

The ceiling is black because it has not enough light :wink:

New cliff walls inside cave at boundary spillway

Hey there,

We’re aware of the warping textures and it’s being looked into.
Thanks for the feedback.


This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.