Some of the comments I read here almost give the impression the only game anyone here plays is Conan. Since people seem to be against the vast majority of the game mechanics in most RPGs. Conan’s most boring aspect to me is the fact every weapon is very limited. Kingdoms of Amalur lets you perform combos that don’t have CDs by the way. Chakrams for example, if you hold down left mouse button, the character performs a large aoe attack by swirling the Chakrams around them. Stuff like this I would like to see. I don’t necessarly mean I want a system where you jump at an enemy and then have to wait 4 seconds before it happens.

Tbh I would take Witcher’s system over Conan. Building up adrenaline over time that gives you access to stronger attacks. Performing small combos in Conan is honestly very boring. Out side of different animations there’s zero fun to it.

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