Hi,
- Im having issues with chasing players , today i was chasing guy with 100 hp for 5 minutes because first attack from sword is so slow that even slowly running person without stamina walk out of the range of this attack without any issues , this attack is supose to close range but there is always like 1 cm missing to hit , running away should be way harder after you decided to fight and come close to enemy. This is 100% reward for escaping person because he tried to kill me but still he failed and easly hold W + shift = 100% succes to escape … come on devs
- Please make 3 weapon slots for everyone to carry , not all types… where is decision making and where is risk involved? Imagine having 3 slots ,1 slot for 1 handed weapon , 1 slot for 2 handed weapon and 1 for range bow/throwable , this would make game 3x more fun , risky and decision driven , and more skilled pvp, what to pick , what type of weapon and what style to play and how.
- Imagine you can see weapons you carry on your back like 2h sword, 1h sword and shield over it , great visual upgrade.