It’s on the build of the player. A 4 perk grit build will feel a small annoyance from the hyborian soldiers in the well of skelos, but from no other npc of the main map. If i won’t zombie the male Berserkers i will slay them. Holding a Musashi, rolling thrust and both buffs in agility they are butter indeed. Same goes strength build, no agility at all, corrupted 3 perks Abyssal armor, Abyssal maul, 2 perks in strength . Not to mention that they hold war axe sometime now and they are extremely easy. Yet in one of my one life sessions i tried lvl 20 something, no armor to slave a Dalinsia… It didn’t went well, she one shot me :rofl::rofl::rofl:. Until lvl 40 our characters are very vulnerable and in some cases lvl 50 is not enough either. Lvl 60 however we have to do something really stupid and i have a master on stupid decisions :laughing:.
People mostly play full encumbrance with low grit or no grit at all. No matter if i wear heavy armor, without grit i am vulnerable. That’s why i always choose 4 grit perk against npcs. So your opinion is standing correct if the build that you use does not include grit build.
I don’t use grit builds when i harvest materials only, but even then i use two perks in grit as well.
Grit was always my best friend in this game since the beginning. You do remember strangely familiar axe. My clan mates were ordering mordlun, predatory, yogs touch, rannisan and reach of the red Mother. My axe was the strangely familiar, it was the axe that will give me safe return to my base since i was constantly over encumbered :rofl:.
So the experience of each player in here is standing correct because it depends on the build mostly and not so much in the armor. Of course weapons with great stats both in penetration and damage create this difference as well. So the way i see it everybody is right. Yet i feel a small exaggeration in the op tbh. We have seen worst days with Cimmerian Berserkers. I still remember them one shot me with the 2h sword.

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