I think this is long overdue, clans should have alliances in which:
- Thralls dont attack ally players.
- Allies can access Gates (not doors) of alliance clans.
- Allies can access locked chests, but not vaults.
- Allies take reduce damage when being struck by another ally.
- Cooldown activated for 48-72 hours if one side breaks alliances, no cool down if both side breaks.
I understand these suggestions required hundreds or maybe thousands of hours to code and test, but we need this.